Colt Mk.40 L45
Kick you out!
Screenshots 8 screenshots
About this mod Machine translation
Kick you out!
Original address:
Prefix:
Far Harbor
nuclear world
Mechanical Legion DLC
M20A1 -Whalegun- Anti-Tank Rifle (Beyond Citadel) (not required but can be used together):
Munitions - Ammo Expansion Project (optional but can be used together):
Weapons Overhaul Systems (WO-R-III) (optional but may be used together):
Updated on February 11, 2026:
1.01.2 - Updated WOS patch, WG
Optional illegally sm0l textures will be updated on October 21st, that is, 1K material replacement files:
1K. Ugly as sin.
Install manually. Replace BA2 in the mod folder.
Updated on August 19th:
Version 1.01.1
1.01.1 - Cleaned up dirty edits. (IDK, one user complained.
Updated Chinese address on April 6th:
Updated BA2 format master file on April 4th: 1.01 - Added description of ammunition type OMOD. Fixed incorrect Misc-Mod on grips.
The main files of the default BA2 version (can be used for the next-generation game) and the component version (can be used for the 163 version of the game) have been packaged and uploaded together. You can choose one of the two to install according to your needs.
----
Acknowledgments and Dedication:
Dak's Discord - Awesome
Ophelia Neoma - Green explosions and flaming explosions. (Believe it or not, her assets are major assets because they work so well.
Diacute - moral support.
Spadey01 - Reflex sight parts.
iamtenspeed - Screenies.
DegenerateDak - Screenies and some debugging support.
Navarro - Sound. (Now there is grace and it is part of DP.
The entitled-prick-formerly-known-as-Aryck-The.One - This is another mod that you are not authorized to exist.
Support me on PATREON (I make no guarantees about output, nor do I keep content behind a paywall. This is for donations only.
background:
With the advent of Power-Armor, the move away from the venerable 50-Cal to the more powerful 20mm autocannon; it was made easier by coming from anti-aircraft weapons already in the supply chain, first made possible by the stopgap weapon of the M20 series of bolt-action anti-tank rifles. Not only is it designed to penetrate with sheer momentum, it is also available as an explosive round compatible with a variety of munitions that are also effective against thin-skinned targets, consolidating its use against aircraft and lightly armored vehicles, powered armored infantry, and even against solid structures.
Selected for its low rate of fire and affinity for high-pressure cartridges, making it easy to build, the select-fire Colt Mk.40 L/45 autocannon was derived from the tried-and-true Bofors autocannon, made smaller, and modified on a human-operable recoil mount with a disconnect magazine. As such, its weight is comparable to that of older post-WWII semi-automatic anti-tank rifles, making it usable (albeit cumbersome) for use by a group of soldiers, or with power armor as intended, thus realizing its full potential.
Properties:
Damage: 80 direct + 40 splash
Rate of fire: 16
Range: 150
Accuracy: 55
Weight: 37.7
Value: 574
Caliber: 20mm AC
Capacity: 2/4/8/16/32
Features:
Shoulder-mounted automatic cannon! (Use Heavy Gunner)
Skill Shot: Projectile-based bullet-throwing shot. Good shooting placement pays off! (can be turned off)
Called Shot: Causes a lot of limb damage; crippled limbs or hitting already crippled limbs will cause staggering, increasing the chance of the hit limb being dismembered.
Custom Sounds (by Navarro)
Comprehensive ammunition system. (Includes dynamic ammo switching. Hotkey consumables will switch current equipment.
Leveled-List integration.
Can be found at:
- merchant
- Trap, level 50
- Gunner, level 50
- Brotherhood of Steel, level 45
- Legendary loot pool, level 50
- Enclave Power Armor Troopers and Chests (Remnant Patch)
compatibility:
Patch for WOS - Will use WOS ammo switches, naming convention, and use Perception as damage bonus. Although the Ammo-System does not use WOS, the Innate Ammo-System does, but with a pat …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.