Colorized Vault Boy animation (updated)
The main interface of the game has been redone and colored to make it better!
Screenshots 8 screenshots
About this mod Machine translation
The main interface of the game has been redone and colored to make it better!
Prefix:
Extended Dialogue Interface (if you want to use XDI patch):
The packaged body and XDI patch are uploaded together.
Updated on March 27, 24:
Version 1.9
Added new creative club tasks
Version 1.8
Added Nuka World DLC
Version 1.7
Added Far Harbor DLC
Version 1.6
Added automatic workshop DLC
Version 1.5
Redo some colors to stand out more
Added new railway mission
Added new academy tasks
Fixed more animations
Updated on December 18th:
Version 1.4
For V.A.T.
Added colors, tweaked some colors to pop more
Version 1.3
All main game missions added.
Corrected x6-88 skin tones.
Fixed Cat's invisibility perk in Luck.
Fixed misspelling US Covert Operations Magazine.
Update 1.2 on December 8th:
Replaced green tones on the Vault set with original palette yellows from scratch
Redo XDI patch to match new colors in master file
Update 1.1 was released on December 7th. The coloring of all militia missions was completed and has been re-uploaded.
I (original author EidoTv, the same below) painstakingly manually colored most of the main interface of the in-game Shelter Boy with the goal of coloring the entire interface. Please keep in mind that this mod is currently a WIP and will be completed in time.
I kept most of the animation's official colors, unless it didn't make sense somewhere, or it looked better using a different color.
While digging through the files I ran into a bunch of animation bugs due to Bethesda's laziness, which have been fixed for the sake of consistency!
Completed:
Conversation menu
status boy
SPECIAL point interface
MagazinePerk
Add in-game Perks
CompanionPerk
Brotherhood of Steel Missions
Militia Mission
All main quests
V.A.T's
Auto Workshop DLC
Far Harbor DLC
Nuka World DLC
Creative Club Tasks
Future plans:
S7 Skill System - Skyrim Style Leveling Overhaul Compatibility
Vault Girl Mod - FOMOD version compatibility for Neo
Companion Affinity Pip-Boy Tab (CAPT)
Sim Settlements 2 - Chapter 2
Install:
Easy installation using your favorite mod manager
Note, however, that you must disable pip-boy FX in the mod manager INI editor BethINI, or manually copy and paste the following lines into your fallout4custom.ini. (Otherwise it will not take effect)
[Pipboy]
bPipboyDisableFX=1
Original user:
For best results requiring a neutral white Pip Boy color, copy and paste the following lines into your fallout4custom.ini.
[interface]
iHUDColorR=255 iHUDColorG=255
iHUDColorB=255
FALLUI User:
Mod fully compatible - In settings, the main color must be set to white/default FX, otherwise the animations will look weird at best.
Patch:
I provide users with an XDI patch that I put underneath this mod and xdi so that the patch covers both mods.
Tools used:
Adobe Animate
JPEXS
Free Flash decompiler
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.