Cinematic reloading
Applies a configurable cinematic depth of field effect when reloading a weapon. Automatically applies to all weapons, including BCR/TR capable weapons.
Screenshots 6 screenshots
About this mod Machine translation
Prefix:
Garden of Eden Papyrus Script Extender:
Module configuration menu MCM (optional but recommended for easy setup):
Overview
Applies a configurable cinematic depth of field effect when reloading a weapon. Automatically applies to all weapons, including BCR/TR capable weapons.
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Note that the DOF delay at the end of reload has been fixed as of v1.2.0.
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ESM with ESL flag | No vanilla edit | Ready to install | Compatible with everything
Specific content
It has the same effect as the literal meaning. You can configure and enable/disable this module in MCM.
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Have fun!
Notice
This module has been tested on both versions, working on next-gen (984) and previous-gen (163). Make sure you have the correct version of Garden of Eden Papyrus Script Extender installed for your game.
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Weapons and animations used in the show (in order of appearance)
-Iron-barreled carbine -Smuggler's Armory-
-another liberator animation-
-Gauss rifle new animation-
- New animations for assault rifles and Dak's assault rifle replacement REDUX (remesh) -
-Riot Shotgun - Fallout New Vegas -
- Tanker Pistol and Crusader Pistol -
- Lever Carbine - Fallout 3 Lever Rifle -
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This mod requires you to enable depth of field in your game. Depth of field is enabled by default, so unless you've intentionally disabled it for some reason, you don't need to worry about this.
Nomination list
ItsMeJesusHChrist - Used to create the icon asset used on this mod's page.
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RedxYeti - Used to create B.L.A.C.K. style reloads, which inspired this mod.
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OpheliaNeoma - Used to create the Blackshade reload lens blur, which inspired this mod.
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ObieDwyer - Created a cinematic reloading DOF for New Vegas, which inspired this mod.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.