Captain's Fallout 76 Weapon Skin Pack (Chinese Update)

by CaptainUltima·v2.0·Updated 2024-06-15

This mod adds 57 recreated paints from Fallout 76 to your weapons. Included weapons range from 10mm pistols to craft rifles. Requires main game and all DLC.

Screenshots 8 screenshots

About this mod Machine translation

This mod adds 57 recreated paints from Fallout 76 to your weapons. Included weapons range from 10mm pistols to craft rifles. Requires main game and all DLC.

Prerequisite: Automatic Workshop, Far Harbor, Nuclear World DLC

For example, the Fallout 76 weapon skin pack from Captain Ultima. When I was doing the Christmas module distribution recently, I remembered that it was updated to 2.0 in August. Considering that the files are relatively large, I just posted it.

Updated Chinese address on June 15, 24:

Also a reminder, I haven't tested it much, but judging from the screenshots and the unique weapon packs I made with him in the past, his works, at least in terms of weapons, will conflict with some modules that modify the original weapons, such as right-hand reloading, new animations, etc., so I personally recommend opening a new file or manually saving a file before installing and testing to avoid unnecessary trouble.

I uploaded two versions, the Potato version that can be downloaded directly (1k resolution, suitable for junk machines) and the SD version that is placed on the network disk (2k resolution, suitable for most configurations), and the UHD (4K resolution) version, but the 7.2GB size is a torture for my weak network, so I did not download it together. If you need it, please download it yourself or use your own skills.

SD network disk address: Link: Extraction code: 76GP

The following is the original introduction

describe:

This mod adds 57 recreated weapon paints from Fallout 76 to Fallout 4.

Notice! Not a single texture was lifted from 76, everything was completely remade from scratch using Substance Painter.

Weapons range from 10mm pistols all the way to handmade rifles. Not all camouflages are available for all weapons, and some may have more new camouflages than others. The following coatings can be applied directly to the corresponding weapons at the weapon workbench, and there is no need to search for magazines or perform missions to unlock them.

Contains the following liveries (I have not played 76, so the default livery is in English, please forgive me):

10mm Pistol - Tricentennial

.44 Revolver - American, Gilded, Gold

Alien Pistol - Untarnished

Battle Rifle/Shotgun - Blood Eagle, Dark Matter, Free States, Patriotic

Fat Man Launcher - Aviator, Vault-Tec

Flamethrower - Firefighter, Frostbite, Vault-Tec

Flare Gun - American

Laser Gatling - M.I.N.D

Gauss Rifle - Night Terror, Presidential

Handmade Rifles - Armor Ace, Red Viper, Gold

Shotgun - Blackbird, Camouflage

Laser Tag - Tricentennial

Tesla Rifle - "Silver Shroud"

Machete - Floral Blade

Minigun - Chrome, Gilded

Power Gloves - Armor Ace, Raider

Military Short Chainsaw (Cutter) - Turkey Ripper

Super Sledgehammer (the one with rocket engine) - Blackbird, Blood Eagle, Super Mutant

New liveries added in 2.0:

10mm Pistol - Free States, Gilded, Settler, Starter

Lever Rifle - Hunting, Blue Ridge, Lincoln's Repeater, Pioneer Scouts

Raider Sword - Settler

Battle Rifle/Shotgun - Judgment of Set, Vault-Tec

Handmade Rifle - Blood Eagle, Matte Black, Silver

Shotguns - Nuka-Cola, Nuka Quantum, Vault-Tec

Laser Gun - Vault-Tec

Tesla Rifle - Brotherhood Paladin

Assault Rifle - Settler, Vault-Tec

Nail Gun - Locomotive

Cane - Candy Cane

IMPORTANT!

Weapons with paints available through the Creation Club use the keywords Bethesda added for their paints, while the Handmade Rifle uses its existing keywords for the paints, which you shouldn't conflict with.

However, weapons that did not have keywords or were added via Creation Club now have new keywords added to allow paint to be applied. These weapons will conflict with other mods that heavily edit them because those edits will overwrite my keywords.

This mod also covers some weapon models with new versions that add missing materials to allow for a complete paint swap around the model. These model overrides should not conflict with anything.

Tools used:

Substance Painter, Photoshop and Creation Kit.

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Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Captain的辐射76武器皮肤包
File size
843.0 MiB