BREACH - Terror Mission Mod (Updated)
Dive into the Abyss of Fear - Travel through a long-abandoned underwater facility. New enemies, new weapons, and new power armor are waiting for you!
Screenshots 8 screenshots
About this mod Machine translation
Dive into the Abyss of Fear - Travel through a long-abandoned underwater facility. New enemies, new weapons, and new power armor are waiting for you!
Original address:
Prefix:
Mechanical Legion
Far Harbor
Nuka World DLC
~~CC Content Enclave Remnants~~
Updated on July 26th:
Version 1.5
- Removed player-related references to 17 types of creatures in sub-levels to prevent them from constantly respawning at the player's location after the mission ends.
Updated on July 14th:
Version 1.4
- Ok, 1.3 is not the last version, but I do like that everything is right!
- Fixed emitter static textures.
- ZP replaced eggs with new textured eggs
- Makes underground water turbid
- Fixed some minor static and host mesh issues
Updated on July 12th:
Version 1.3
- Launcher weapons now have beautiful textures made by zlostnypopolnik, meaning this mod no longer requires the Enclave CC/Next Gen update.
- Replaced smart gun scope ADS.
- Added missing keywords to Marksman stock.
- Minor plugin adjustments
Updated on July 6th:
Version 1.2
- Two new barrels and a new stock for the pulse rifle.
- Omelet recipes for the right omelette
- Added fusion core to shell recipe
- Some typos fixed
XBOX
- Looping pulse rifle audio fix
Now you have uploaded the components and the main file in BA2 format. You can choose one of the two to install according to your needs.
Chinese address:
----
BREACH - Terror Mission Mod
Off the coast of the Federation, under radiant waters where the light fades from blue to inky black, sits the ATLAS laboratory. Silent, but not dead yet.
Inspired by the "Alien" series, BREACH is a narrative dungeon module where players will explore a sunken research facility, uncover its secrets, and uncover the fate of the previous ill-fated expedition.
Installation instructions
Install via the mod manager of your choice.
NOTE - This mod does not support .esl format.
First, head to Nahant Church and look for a door next to the stage. Recommended for level 15+.
- Never try to take the Powered Armor into the dungeon, or you might lose it. My suggestion (original author RascalArt, the same below) is to place it outside the chapel. Unique power armor will be available during the mod.
- Likewise, I advise you to leave your followers behind, they may encounter misfortune in the abyss...
- As usual with my mod, it's dark down there! Light and shadow play a big role in creating atmosphere (have you seen Aliens!?), and depending on your load order, ghosting, and ENB choices, the appearance of the dungeon can vary greatly. I built the mod on top of the vanilla load order, so I can only hope that what you load will enhance the experience!
What's in this mod?
- Explore an abandoned underwater facility.
- Defeat new enemies and find a way to escape.
- Pulse Rifle (a homage to the iconic M41a Pulse Rifle, first seen in Aliens) and comes with a useful unique kit for players who can find it.
- A unique explosive heavy weapon, I won’t spoil it here.
- A variety of custom armor, consumables and loot decorations to decorate your settlement if you survive.
Prerequisites
Requires Mechanical Legion, Far Harbor and Nuclear World DLC.
The Enclave Remnant CC/2024 next-generation update is a soft requirement. If you have never upgraded or downgraded:
a) Does not affect the main line
b) A unique weapon will have a pink texture. The rest of the mod is completely unaffected.
Recommended Mods - Not required, but they enhance the gaming experience.
ZP's Sanctuary -
or
Dark Sci-Fi Asylum Reimagined -
ZP’s battle music –
Tumbajamba's Gunslinger Armor Collection -
TNR Shoulder Light -
Pip-Boy Flashlight -
Mad Ghoul Bite Skill -
Craving more Alien-inspired goodies?
Check out the Blue Mountain Research Facility - - It inspired me to finish this mod since it had been sitting on my hard drive for too long!
After PC players point out all the bugs, this mod will be uploaded to XBOX!
Finally, thanks to the kind friends at DegenerateDaks Di …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.