Box Cannon - Unofficial Mauser Replica (Chinese Update)
A replica of GrinnginUrchen's Mauser pistol module. Reworked into a universal Mauser replica for early game use! Includes bug fixes and some new assets!
Screenshots 8 screenshots
About this mod Machine translation
A replica of GrinnginUrchen's Mauser pistol module. Reworked into a universal Mauser replica for early game use! Includes bug fixes and some new assets!
Prerequisite: Ammunition expansion item (optional, if you want to use the standard version)
Tactical reload (optional, if TR patch is to be used)
The standard version (using ammo expansion) and the original ammo version have been packaged and uploaded together with the tactical reload patch.
Updated Chinese address on May 20th:
Update 2.0b on March 2, 24:
Fixed missing materials for laser sights
Fixed wrong material on elite silencer
Now repackaged and uploaded.
I (the original author Diacute, the same below) have a soft spot for the classic Mauser pistol module. However, a lot of the early Fallout 4 modding lag held it back. But I like the look of it and I want to keep it.
What does it have
15 receiver
2 barrels
3 grips
4 magazines
2 machine sights
4 sights
What did I do?
Assets cleared. I went ahead and converted all meshes to BSTriShape and removed the skin flag. This should make it compatible with CWHS.
Packaged into BA2, including Wardaddy's animations
The German writing is now gone and it is now an off-brand box pistol. Putting it on par with mods like Pig's Vintage Pistol. Because I balance a good bridge between the two.
The subplot was redone so as not to conflict with said vintage pistols as some animations were added to the subplot.
Other assets for reconnaissance and night vision goggles. (provided by Alexerator of PBW Service Pack OG) and increased mid-range
Other balance changes (iron sights provide AP buff, suppressor slight damage debuff, muzzle brake AP usage slightly reduced)
Fixed projectile and muzzle anode positions (they are under the barrel)
script injection
Ammunition support, available in 9mm and .38 caliber versions.
There may be a few more I've forgotten.
FAQ
Q: This model is outdated and disgusting, *bangs on table*
A: Don't use it
Question: Why not call it a Chinese pistol?
A: Alexerator will probably make one anyway, I want it to be a one-shot weapon.
Q: How do you get it?
Answer: Raiders, Militia, Triggerman, Vendors and LL_Pipegun. All at level 2
Question: Tactical reloading?
Answer: A patch is provided
Permissions
Open Perms and feel free to use the sprites I made if you need to tinker with any weapons that use the same animation set. The Mod itself is also an open perm. Feel free to patch any ammo mods you personally use. Give credit where credit is due
grateful
GrinnginUrchen: The OG Mauser Pistol of All Time
Wardaddy: Chinese Mauser Assault Pistol Animation Version Communication
Alexerator: reconnaissance and night vision module
DankRaffft: script injection
Codeblackcrash: Ammunition
Tigg + Antistar: Osprey Suppressor
TriQMaker: Compensator +
FFeller: muzzle brake
Diffuse editing and mesh port of AnotherOne
AsXas: Canister Suppressor
Degenerate Dak: Vintage Laser Sight
WolfmanMODS: Blue Tape
Ajhakra: stickers
GRY: QErector suppressor
SenorGato: Elite Suppressor
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.