Black Ops 67 - AK545
This mod joins the (roughly) 545x39 AK from the Black Ops series, the AK74 from Black Ops 6, and the AK27 from Black Ops 7 (actually 545 textures, despite what I said), and faithfully reproduces at least 32 bugs that I wouldn't have caught. I'm running out of funny things to say. Ugh, I love you all as much as you love me :)
Screenshots 8 screenshots
About this mod Machine translation
This mod joins the (roughly) 545x39 AK from the Black Ops series, the AK74 from Black Ops 6, and the AK27 from Black Ops 7 (actually 545 textures, despite what I said), and faithfully reproduces at least 32 bugs that I wouldn't have caught. I'm running out of funny things to say. Ugh, I love you all as much as you love me :)
Original address:
Prefix:
See Through Scopes:
Tactical Reload (optional, if TR patch is to be used):
The AK27 in BO7 and the AK74 files in BO6, the third-person repair patch and the corresponding TR patch have been uploaded. You can choose to install them according to your needs.
Chinese address:
*67676767676767676767676767 (left and right hands swinging up and down crazily)*
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·describe·
Cyka
This mod takes the infamous Russian(?) firearms from recent Black Ops games and delivers one of the most faithful remakes ever. These two guns didn't so much push the boundaries in terms of animation knowledge as they gave me (Aikowowo, the original author, the same below) a deeper understanding of the Fallout engine, and I'm just too clumsy in this area. Similar to Superi, it contains multiple blueprints with animation capabilities and a unique look for cat lovers.
Let's show off our skills?
As promised by the Mk15, this is one of several new releases I have planned for the coming year, albeit the most complete of them all. I can't wait to see what I can show you in the future :)
Also, my version of Fallout is broken, so I'm just releasing this port as is. Support will be somewhat limited, but it should work :)
·Shameless self-promotion·
Hi! If you like this mod, you probably won't like my upcoming standalone project with completely original footage and animations! Unfortunately, the cost of these projects is much higher than that. You can check out my Ko-Fi preview if you would like to support my work, :)
·important·
No power armor animation!
I have not and will not intend to change that. If you want to convert them with power armor, you can PM me.
You can obtain this gun through the ESP Explorer or Console, using "Help AK", or by accessing the workbench under the "Kite" or "King" categories.
·Require·
See-through sights - Henkspamadres
Tactical Reloading - Bwones
Extended Weapon System | This is not required, but make sure there are no conflicts - iCodei
Tactical reloading is optional, see the options file for the TR patch
·Production credits·
All rights and copyrights belong to Activision and its related companies. Thanks to the Treyarch team for bringing these games to life
COD Tool Creator - Scobalula
COD Tool Maintenance – Dest1yo
Cast Tool - DTZxPorter
Laser - Super Powerful
Host:
If you would like to port any of my mods to console, please contact me!
·Tools used in the module process·
Photoshop
3DS Max 2015
FO4Edit
Alchemist
Blender
Nifskope
Material Editor
Wavosaur
Saluki
Cordyceps sinensis
GameImageUtil
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.