BL GUNS

by sjz0106·v1.0·Updated 2018-12-20

Screenshots 1 screenshots

About this mod Machine translation

First give directions:

If you have played the Borderlands series, you don’t need to read this introduction.

Hundreds of thousands of guns are built from a single revolver using different parts.

Many new revolvers have been added to the game via script-safe leveled list. (Box or list of something?)

The power of the gun will continue to increase until level 48 when all parts are obtained. (Should it mean falling?)

Includes 5 different energy damage types: burn, freeze, poison, click and blast your enemies to pieces...or just choke them with your hands. (Should it be a modified bayonet?)

Nine weapon manufacturers and five rarity levels each with their own unique appearance and characteristics, including rare weapons, and legendary weapons with special effects (legendary variants)

Craft different combinations at the workbench and completely break up your gaming experience up to this point.

Rubbish! Aim and shoot will drop more garbage!

Lots and lots of guns.

*Unique named guns such as Madjack, Patton and Aries Pearlescent will be added in future versions.

There will be a manager in pipboy (automatically added to miscellaneous items) to install/delete or set up this MOD. The composition of a gun: bolt, barrel, grip, magazine, sight, elements (accessories)

You can make any changes you want, it’s similar to the save editor in Borderlands, and anyone who has used it should know what’s going on.

As for the elements, they are fire, electricity, acid, ice and explosion, but there is no yridium (probably because they are easy to damage and difficult to make)

The modification of the accessory slot is even scarier than the legendary enchantment. . . . . But it conflicts with the elements

The unlocked items seem to be related to level, but I don’t know why new items overwrite the old ones. . . It just makes for a more advanced grip, and the upper level ones are gone.

I feel like the panel is so low that I can’t play more than 200 levels of monsters. . . . . Solve it yourself

In addition, the manufacturer (paint) is determined by the grip, but

Tediore can't let you throw the gun as a grenade (because it's the first generation?)

Maliwan fired live ammunition (also because it is the first generation?)

Torgue didn’t explode either (because it’s the first generation?)

It’s not like Jakbos has reached 50 (because it’s the first generation anyway?)

The most annoying thing is that the orange items (the red letters in Borderlands) have to be tested and dropped by monsters, and I can't make them myself.

That's right, it's dropped by monsters. Zombies, dogs, crabs, flies and mosquitoes all drop guns (garbage), piles of guns (garbage).

The guns (junk) in the picture are dropped in different grades. The aperture represents white, green, blue, purple and orange. No need to explain.

Open from cassette

But Africans should just control the console honestly.

Other types of guns will be released later so just wait and see.

Sooner or later this game will change from picking up trash to farming it?

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
BL GUNS 无主之地的枪械包 (附自做汉化,更新卡带的汉化)
File size
29.4 KiB
SHA-256
9466c46d9c6c666a1f673ccd6a91fdd8fa30034a8a97992e9e6b7626148292fc
Stored at
2026-10-10 11:07