Beyond Citadel

by The6thMessenger·v1.05.4·Updated 2026-04-14

Bitch loves Cannons!

Screenshots 8 screenshots

About this mod Machine translation

Bitch loves Cannons!

Original address:

Prefix:

Far Harbor

nuclear world

Mechanical Legion DLC

Ammunition expansion items (optional but compatible):

Weapons Overhaul Systems (WO-R-III) (not required but supported for compatibility):

Updated Chinese address on March 26:

On April 14th, the source was changed and re-uploaded in response to feedback in the comment area. The version number remains unchanged.

Updated on January 4, 2026:

1.05.4 - WOS patch update, downgraded for previous generation versions.

Updated on May 9th:

1.05.3 - Fixed Micro-Nuke craftable.

Updated on March 26:

1.05.2 - Minor patch fixes and NPC audio changes.

Update March 2:

1.02 - Weight reduction. Minor COBJ fix. Fixed silencer missing on other patches.

1.05 - Rebalanced LL injection to around lv50

1.05.1 - Fixed incorrect variables on Micro-Nuke ammo boxes

February 18th update BA2 version: FOMOD Fix: Fixed the categories that allow residual and instant hit projectiles.

Now you have uploaded BA2 and the main file in the component format together. You can choose one of the two to install according to your needs.

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Acknowledgments and Dedication:

Dak's Discord - Awesome
Ophelia Neoma - Green explosions and flaming explosions. Believe it or not, her assets are staples because they work so well.
Diacute - moral support.
iamtenspeed - Screenies.
Navarro - Sound. (Still didn't get the notification so I accepted it, it's kosher.
Nostoso - AMR3000 Anims。
The one prick-formerly called-called-as-Aryck-The.One - you're the reason I bother making mods. Thank you for being a terrible person.

Legend:

While the days of rifles destroying tanks are long gone, the advent of Power-Armor and Robots has led to a resurgence of this makeshift weapon. Not for the faint of heart, the powerful M20A1 anti-tank rifle was conceived using the common 20mm autocannon round, as the 20mm projectile already comes from anti-aircraft rounds, making it an easy transition from the .50-BMG.

Unlike typical rifles, Autocannons fire pellets large enough to produce a meaningful amount of explosive, making them very effective against thin-skinned materials such as aircraft. Although far removed from aircraft, it is useful against power armor through its concussive effect, which in addition to its devastating terminal effects also incapacitates the operator. As an autocannon, it can use the same projectiles as other autocannons and is capable of firing standard explosive rounds, armor-piercing and depleted uranium rounds for tough targets, incendiary rounds for anti-personnel, common training practice rounds, and even experimental rounds like micronukes.

Properties:

Damage: 150 (AP)
Rate of fire: 4
Range: 239
Accuracy: 76
Weight: 30.5
Value: 862
Caliber: 20mm AC
Capacity: 3/5

Features:

Heavy anti-tank rifle! (Benefits of Rifleman)
Skill Shot: Projectile-based bullet-throwing shot. Good camera placement pays off! (can be turned off)
Called Shot: Causes a lot of limb damage; crippled limbs or hitting already crippled limbs will cause staggering, increasing the chance of the hit limb being dismembered.
Custom Sounds (by Navarro)
Comprehensive ammunition system. (Includes dynamic ammo switching.
Leveled-List integration.

Can be found at:

  • merchant
  • Gunner, level 30.
  • Brotherhood of Steel, level 30.
  • Catcher, LV25
  • Militia, LV 40.
  • Task Force, immediately
  • Legendary loot pool
  • Military bases: National Training Ground, Fort Hagen, Fort Independence (castle), Strong

Fort - Enclave Power Armor Soldiers and Crate (Wreckage Patch)

compatibility:

Patch for WOS - Will use WOS ammo switches, naming convention, and use Perception as damage bonus. Although the Ammo-System does not use WOS, the Innate Ammo-System does, but with a patch.
Ammunition Patch - Will log the use of ammo 20mm autocannon, and disable all other ammo except Synth-Relay and two nukes. will be renamed and case changed.
Enclave Remnants P …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
T6M_Whalegun - WOS Patch-91446-1-05-4-1767525374.rar
File size
204.1 MiB