"Better Teammates" function integration mod, teammate attribute overhaul + favorability system correction + unlimited ammunition and balanced offense and defense + teammate power armor is not broken
《更好的队友》功能整合mod,队友属性大修+好感系统修正+弹药无限且攻防平衡+队友动力甲不破
Screenshots 1 screenshots
About this mod Machine translation
17.11.26 Important updates:
- Teammates have different attribute growth rates according to their different races.
The robot has the highest initial attributes but the lowest growth rate. The opposite is true for Dogmeat and Zhuangzhuang.
- Teammates’ initial weapons are enhanced
The default initial weapon of all humanoid teammates (the one you hold in your hand at the beginning but cannot be seen in the menu) comes with advanced modification accessories (for example, Zhuangzhuang is a rocket hammer)
Initially, teammates holding automatic weapons have lower HP and similar output. Teammates with non-automatic or melee weapons have higher health, similar to human shields.
The changes to the initial weapons are only effective for the new file. The old file should be whatever it is, please ignore it.
- Local leader perk1 special effect replacement
For every 10% health lost by a teammate, the damage reduction will be increased by the same proportion (enhancing the damage reduction of teammates when too many enemies are spawned)
The supply line ability is now available directly at the start of the game, no need to click perk.
- Remove teammate AI modifications
Now integrated into the "AI Integration Mod" of the War Mania series, this mod will no longer modify teammate AI independently.
Because friendly and enemy AIs need to interact, modifications are meaningful.
5.Settlement turret overhaul
The turret you built is now considered an immobile teammate.
Its offense and defense have been overhauled, so it won't be too weak or too strong.
6.Others
All teammates no longer trigger mine traps
The damage done by teammates using bayonets and gun butts has been greatly increased
Ordinary robots created at the Robot Workbench are no longer considered teammates, but residents.
No longer has a high carrying capacity, nor does it have teammate-related perks.
The name of this mod has been changed, please be careful to replace the old version.
Fallout 4 Companion Overhaul BetterCompanionFO4.zip (48.4 KB, Number of downloads: 1850)
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17.8.11 update:
Numerous digital tweaks
Note that the teammate mod test environment is the original game
After using Fallout 4 Combat Remastered, teammate mods need to be ranked above it
August 2017 version BetterCompanion5in1.zip (41.61 KB, number of downloads: 1125)
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January 20
At the suggestion of netizens, fine-tuning of the party friendliness perk in the Fallout 4 combat remake mod has been added.
There is no need to list them one by one. Generally speaking, it is to make the perks of each teammate more practical, but there is no need to deliberately grind them.
Because the environment is different, the number size is also different from the remake mod. If they are mixed, they should be ranked above the remake mod.
Narrowed the weight gap between robot teammates and humanoid teammates
Just re-download the attachment on the 15th
January 15
"Survival Mode Teammate" perk overhaul
The current effect is to make your teammates--
Gun damage dealt is halved. If not wearing power armor, all damage taken is halved
If you use the original poster’s Fallout combat remake mod, the teammate mod should be listed above it.
Old Longfellow no longer sometimes detonates mines and traps
Fallout 4’s better teammate function integration BetterCompanion5in1.rar (40.75 KB, download times: 2518)
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December 18
Important accessories:
A mod that allows you to get the favor perk when your teammates join for the first time.
It has a certain impact on the balance of the game, so I will post it separately.
A must-have for die-hard Fallout fans like me who frequently open files.
In addition, the mod updates the new version in December:
The growth rate of teammates has been slightly reduced to balance the defense of the modified mechas/robots in …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.