Better Synth Relay Grenades
About this mod Machine translation
Introduction: The mod strengthens the "synth grenade", and the summoned synths are no longer a living target. They were armed and ready to kill. Warning: Back up your save in case of corruption.
characteristic
*All grenades can be made by yourself at the Chemistry Station!
*There is an optional file that replaces the X-01 power armor with the academy power armor I-01 made by "M"
*Optional files add new synths for the Academy faction
*Synths will follow Popsicle! But they won't fast travel with you.
*Basic commands can be given to it. The Tactical Squad version requires talking to the captain. If the squad dies you need to summon a new group before you can give the order again.
*Original grenades are retained so Stalkers don't throw new ones!
*All related beacon grenades can be purchased at the Academy!
*The non-tactical team version of the grenade randomly summons: 1st, 2nd, and 3rd generation synths, a 2nd generation synth "Eradicator" equipped with academy power armor, Stalker, and Gorilla!
*The tactical squad version of the grenade will summon the entire tactical squad, which has different combinations. But not the gorillas.
*Summon List (Basic/1st Generation): Synth Conduit (tactical team leader) and random Synths (ranged) or Synth Striders (melee)
*Summon list (support/2nd generation): Synth Leader (tactical team leader) and randomly summoned, Synth Troopers (long-range), Seekers (high shooting accuracy), Patrollers (melee)
*Summon list (Assault/2nd generation): Stalker Courser (tactical team leader) and 3rd generation Assaulter
*Summon list (strike/power armor): Eradicators (tactical team leader) and random melee or ranged Stormers (Stormers)
*Non-Tactical Squad Edition: Added "Experimental Academy Assault Rifle" as a new weapon for Eradicators. Say hello to explosive laser weapons!
- Tactical Squad Edition: Added "Experimental Laser Gatling" as a new weapon for Eradicators. Say hello to Explosive Laser Gatling!
- Tactical Squad Edition: Added "Experimental Academy Assault Rifle" as a new weapon for Stormers. Say hello to explosive laser weapons!
*Assault rifles and Gatling lasers, as well as their ammunition, can be purchased at the academy. Ammo is craftable.
*The level of the tactical team is roughly the same as that of the players, and their combat effectiveness is strong!
*Synths are allies with the player, which causes them to only attack your target. The college remains friendly to them.
mod compatibility
*This mod should be compatible with any mod that does not alter the Academy Weapons Vendor's item list!
*This mod should be compatible with any mod that does not change the academy faction.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.