Bastion - Power Armor Overhaul (Updated)
Power armor is now able to absorb and resist damage. Each armor piece will work individually and absorb damage from the body part it covers. Once the armor begins to break down, you can deal damage to the exposed body parts. Some weapons are also capable of penetrating armor and causing damage to the wearer.
About this mod Machine translation
Power armor is now able to absorb and resist damage. Each armor piece will work individually and absorb damage from the body part it covers. Once the armor begins to break down, you can deal damage to the exposed body parts. Some weapons are also capable of penetrating armor and causing damage to the wearer.
Original address:
Prefix:
Fallout 4 Script Extender (F4SE):
Mod Configuration Menu:
Mod Configuration Menu - RD (optional):
Runtime Database:
~~### Now upload the OG file (applicable to version 163) and AE file (applicable to anniversary version) and choose one to install according to your own game version~~
Updated on September 4th:
Version 2.1.0
Overview
->Increase NG compatibility
-> This mod now requires a runtime database
Updated on July 25th:
Version 2.0.1
-> Fixed new power armor impact sound effects only playing on the player
Updated on July 21, 2026:
Version 2.0.0
Overview
Added configurable impact set filtering via Bastion.ini.
Knives, daggers, and other ineffective weapons no longer damage Power Armor.
Power fists, deathclaw gloves, and some heavy melee weapons still work.
Ballistic weapons make a metallic clang sound as they penetrate power armor.
Fully absorbed attacks suppress painful dialogue for the player.
Damage is correctly transferred when parts of power armor are destroyed.
Ranged weapon slams and powerful attacks are blocked by full power armor.
Fixed vanilla attacks having undefined limb damage (-1) by channeling those attacks into the power armor torso.
Version 1.0.3
-Updated to the latest version
Version 1.0.2
Bug fixes
-> Fixed potential crash in AE
Updated Chinese address on April 7, 24:
What does this module do?
This mod is a complete remake of Better Power Armor - Redux. This mod has been completely rewritten in CommonLibF4 and has better compatibility with other mods such as Shield Framework or DirectHit.
You become a real walking tank. Your power armor will protect you from harm. You will not take any damage unless parts of your power armor break or you are hit by a powerful stray bullet that can penetrate your armor. This is a must-have mod for all power armor fans!
But be careful, this mod works on your enemies too! Make sure you also get the game's configuration menu, which allows you to adjust the durability of your power armor and your enemy's power armor.
Armor penetration is a feature of this mod, and MCM can also be configured.
There are 3 categories of armor penetration: Keywords in weapons or ammunition can be added to the form list within the fortress.esp to make the weapon or ammunition penetrate power armor
(You can use MCM to configure %) The basic configuration is as follows:
Low Penetration - 20% of damage will penetrate and damage the character.
No special keywords
(List of forms that can be added to the bastion - Bastion_FormList_LowPenetration [FLST:FE000001])
Medium Penetration - 40% of damage penetrates and damages the character.
Keywords: Weapon Type Grenade [KYWD:0010C415] (can be added to the list of forms on the Bastion - Bastion_FormList_MediumPenetration [FLST:FE000002])
High Penetration - 60% of damage will penetrate and damage the character.
Keywords: Weapon Type Missile Launcher [KYWD: 0022575B], Weapon Type Fat Man [KYWD: 0022575C] Ammunition: Ammunition 50 Caliber [Ammunition: 0001F279], Ammunition 2mmEC [Ammunition: 0018ABDF] (can be added to the form list on the Bastion - Bastion_FormList_HighPenetration [FLST: FE000003])
Other damage defense types can also be configured with MCM.
By default, your power armor will also protect you from fire, poison, acid, and radiation as long as all power armor components are above 25% durability.
Companions and other special NPC companions (Dance the Paladin) and special NPCs (such as Colt from Nuke World) are excluded because their power armor is unbreakable.
compatibility
This mod will work with any mod that adds new power armor!
Compatible with direct hits!
Not compatible
Better P …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.