AWAD - Automatic Weapons Are Dangerous
AWAD - Automatic Weapons Are Dangerous
Screenshots 1 screenshots
About this mod Machine translation
AWAD - Automatic Weapons Are Dangerous
Bullets are bullets. Beams are beams.
Just because the receiver mechanism is automatic rather than semi-automatic does not mean that the bullet/beam will "automagically" do only 3/4 of normal damage. Neither will the clip capacity "automagically" be reduced. This alters that behavior.
If the bullet/beam is the same, if the barrel is the same - then the damage is the same. (Technically for lasers and plasma weapons, the barrel is different. It's just capable of automatic fire. For the sake of consistency, I figure that technology from 2077 is advanced enough to allow automatic variants of laser/plasma beams to retain the same damage per shot.)
What this mod does:
- damage reductions for automatic weapons are removed
- ammo clip reductions for automatic weapons are removed
To-come:
- range reductions for automatic weapons are removed (variant file)
Farther down the line:
- changes for DLC weapons
This is still a WIP - if I've missed any base game weapons please let me know.
Note: Designed with my Commando and Rifleman Rebalance mod in mind.
Just because the receiving mechanism is automatic and not semi-automatic does not mean that the bullet/beam will "automatically" only do 3/4 of the normal damage. Clip capacity will not be reduced "automatically" either. This changes the behavior.
If the bullet/beam is the same, if the barrel is the same - then the damage is the same. (Technically for laser and plasma weapons, the barrel is different. It only fires automatically. For the sake of consistency, I think the technology in 2077 is advanced enough to allow the automatic variant of the laser/plasma beam to keep the same damage shot.)
What this mod does:
result:
*Range reduction on automatic weapons removed (variant file)
Further lines:
*DLC weapon changes
This is still a WIP - if I missed any base game weapons please let me know.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.