Automatic workshop factory repair
Fixed an issue with static sound effects being heard from the invisible eye robot in the General Atomics plant when accessed before initiating the Automata storyline.
About this mod Machine translation
Fixed an issue with static sound effects being heard from the invisible eye robot in the General Atomics plant when accessed before initiating the Automata storyline.
Prerequisite: Automatic Workshop DLC
Apparently, the intersection where you find Jackson's Caravan isn't the only Federation section haunted by the Automata DLC. The old General Atomics plants from before the war had the same problem! The sound of static filled the area with no source to be found! Honestly, it was annoying, so I (the original author, Glitchfinder) fixed it.
Features
Disabling the radio on the Mechanic Eyebot also disables the Eyebot. This way, you won't hear random passive static while wandering the factory.
Marked as lightweight (ESL tagged esp) to have minimal impact on loading lists.
FAQ
How to start using this mod?
Just install it! No configuration or special steps are required.
Is this safe to use in existing games?
no problem.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.