(Armament) - Ammunition and ballistics overhaul (updated)

by Golden Darknezz and TheBigLidowski·v2.1-1·Updated 2026-02-26

A comprehensive overhaul of weapon ballistics and ammunition, providing much-needed high-quality detailed models for all your firearms needs.

Screenshots 8 screenshots

About this mod Machine translation

A comprehensive revamp of weapon ballistics and ammunition, providing much-needed high-quality detailed models for all your firearms needs.

Original address:

*As the title states, the famous ammunition model and ballistic modification module uses real-life ammunition to replace the original low-model ammunition and repairs the ballistics, so that the warhead in the kill shot matches the actual ammunition fired by the firearm. *

Prefix:

Nuka World DLC

Due to file size issues, the main files of 2K and 4K materials have been uploaded (choose one of the two to install) and the optional texture repair patch (used if the cartridge case appears purple or black) to the network disk.

Updated on February 26, 2026:

Version 2.1

Dynamic membership system is now supported. Remove immersion damage and the formula breaks. Moved level lists and damage points to RobCo patcher integration.

Update 2.1 on 01/09/24: Now includes Immersive Damage and the RobCo Patcher ini, which reduces the base stats of all ballistic weapons to 0. If you don't want to change the base properties of your ballistic weapon, just delete the RobCo Patcher Armament.esp.ini.

The 2k main file of 2.1, the laser repair patch, the extra damage removal patch and the texture patch (if there is a missing texture problem) are now packaged and uploaded together.

Update on April 4th: Added new .277 SIG Fury bullets, added new brown shells for .223 Remington, .45-70 Government, 22LR, and 7.62x25mm Tokarev bullet textures have been redone, version number updated to 1.6, now repackaged and uploaded

Update on May 24th: The material of the 45-70 Gov bullet has been fixed. The version has been upgraded to 1.6.1. It has been repackaged and uploaded.

Personal update on September 27th: In response to the demand in the comment area, I am reposting version 1.6.2 (actually it is an improved version of 1.6.1, even the file name has not been changed). Anyway, now that the review is completely closed, I can’t post anything new.

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Weaponry - Ammunition and Ballistics Overhaul

Overview

Weaponry is a comprehensive ammo overhaul, replacing stock ammo, shells, boxes and pellets with high-quality, realistic assets.

Damage is driven by ammo records for a more consistent and readable balance.

Main features

Customize ammunition damage value (ammunition is the damage output).

Realistic models/maps with consistent proportions and proportions.

Hierarchical list integration via RobCo patcher.

Dynamic limb system support.

Optional RobCo patch tweak to set base weapon damage to 0 (see below).

Optional: Weapon damage reduced to 0 (RobCo patcher)

Included by default: An ini that reduces all base weapon damage to 0, making ammo the primary source of damage.

Warning: Custom ammunition from other modules may cause 0 damage when turned on.

Disable method:

Remove Weapons - Ammunition & Ballistics Overhaul\F4SE\Plugins\RobCo_Patcher\Weapons\Weapons/Weapons - Damage.ini

Ammo damage:

Weapons - Ammo and Ballistics Overhaul\F4SE\Plugins\RobCo_Patcher\Ammunition\Weapons - Ammo.ini

Patches and repositories

Weapons — Patch Warehouse

compatibility

Works best when "winning" a conflict on ammo/projectile records.

Known conflicts: Mods that replace ammo/projectiles; you may need an xEdit patch.

Production staff

TheBigLidowski — models and assets.

GoldenDarknezz – commissioned and extrasensory perception work.

ajhakra — cubic map.

License

Firearms authors may include weapons and ammunition and obtain appropriate attribution.

Cartridges/cartridges are allowed for cosmetic use only.

Contains ammunition:

10mm automatic gun

5.45x39mm

5.56x45mm NATO.22LR.223

Remington .277 SIG Fury

45ACP.40

S&W

44Mag.458

SOCOM。

45-70 Gov.50BMG.50

Beowulf.50AE.308

7.62x25mm Tokarev

7.62x51mm NATO

7.62x39mm

7.62x54mm 12

Gauge

28 Gauge

9x18mm Makarov

9x19mm

9x39mm SP-5

FN 5.7x28mm

6.8mm SPC

8x57mm Mauser. 300 Winchester Magnum.300

AAC Blackout. 338 Lapua Magnum. 303 UK.

30-06 Spring …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
军械库(Armament)——弹药和弹道大修(更新)
File size
440.0 MiB