Anti-Material Rifle - Smuggler's Armory (Updated)
Added New Vegas Classic - Anti-Material Rifle!
Screenshots 8 screenshots
About this mod Machine translation
Added New Vegas Classic - Anti-Material Rifle!
Original address:
Prerequisite: Nuclear World DLC
Version 1.3.4 updated on February 3, 2026:
New silenced shooting sound effects
Consistent with Dia's current balanced fire rate,
Increased rate of fire to fix VATS. Reload speed is slowed to compensate.
Version 1.3.1 updated on June 20:
Added external tail (from the original) to the sound of firing without a suppressor. Added no respawn flag for unique characters.
Fixed Duplicate Receiver modcol used in base weapons.
Version 1.2 updated on May 13th:
Minor balance consistency adjustments, bug fixes for Explosive Legendary. Possible fix for issue where firing sound is too loud
Update 1.1 on April 13th: Added new power armor usage animation.
Version 1.0.1 updated on March 22: Fixed the power armor animation problem.
The main files of BA2 and component formats, as well as the optional patches for reducing and increasing the fire volume, have been uploaded together. You can choose to install them according to your needs.
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Overview
What started out as a standalone .50 cal shotgun turned into a full-fledged anti-materiel rifle! Just as the mice envisioned, comes with a whole host of accessories :)
content
Generates in the world starting at level 30, and appears in specialty weapon shops starting at level 38.
This weapon comes with 51 (+ 3 unique) attachments:
- 9 receivers
- 6 barrels
- 7 butts
- 6 muzzles
- 8 magazines
- 15 sights
In addition to all attachments, the weapon is also compatible with CC paint and material mods such as
- Art of War - Wasteland weapon skins
- Camouflage weapon skins
Unique version of weapons
Tunnel Snake Special
Tunnel Snake and Atomic Cat have always been friendly. Due to their shared passion for cult classic movies, they teamed up to create a very special weapon that's more like a cannon than a traditional gun.
Found in the sniper spot on top of Atomic Cat's red rocket garage.
Classic
This weapon is said to have been used by an excellent marksman. Although it looks ordinary, it packs enough firepower to blow off entire limbs.
KLEO recently received a visit from a strange man who, according to her description, may or may not have had a jar of lemonade hanging from his backpack.
Rat Runners Experiment
This Frankenstein of a gun has been scrapped and reassembled countless times, combining multiple design principles and mechanisms to create a true takedown device. When converted to a fully automatic shotgun, it can deal extreme damage in normal aiming directions.
The Brotherhood of Steel recovered the weapon and further repaired it at the Predwen Armory.
compatibility
This mod should not conflict with any other mods. However, it will be affected by the texture replacement of the original weapons, as it mainly reuses the textures of the shotgun and battle rifle.
The mod file is also marked as ESL so it doesn't take up a plugin slot.
Using Hitman's right hand shotgun animation
tool
mixer
PyNifly
making kit
XEdit
NifSkope
Krita
Credits
Spadey01 - Modeling, unwrapping/UV editing, screenshots
Diakyuto - Modification
Tenspeed, Gry - Screenshot
Thing333 - Rat Runners Arsenal Patch
Hitman - Animation
Want to support me?
Patreon
Ko-fi
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.