2077 Animation - 10mm Pistol
The Malorian animation in replaces the original 10mm pistol animation in Fallout 4.
Screenshots 2 screenshots
About this mod Machine translation
The Malorian animation in "Cyberpunk 2077" replaces the original animation of the 10mm pistol in Fallout 4.
As shown in the picture, the famous module from resness boss, 10mm Malorian animation, but I personally was not very interested in it at the time. After all, putting this kind of animation on 10mm has a weird feeling like an underdeveloped little girl wearing an evening dress. In comparison, I prefer the COD animation made by Cadavver for 10mm, but recently there happened to be a big guy doing Chinese translation. If you can accept this style, you can also try it.
Preface: Tactical reload:
The packaged standard version and the animated version without first equipment are uploaded together.
Chinese address:
describe
Added Malorian Arms 3516 animation to 10mm pistol with tactical reloading.
Changes: Removed all automatic receivers and made animations work with weapons. Remove large magazine to avoid mold punching.
Added Malorian weapon gunshots from Cyberpunk 2077.
The pistol comes in three different types of loading variants.
Added .50 Cal ammo changes.
Added 10mm single shot ammo to 10mmPistol_1.nif so bullets can be seen when reloading/equipping. 10mm replacers are not available for this version.
First time equipment animation
To remove the "First Equip" animation, download the non-FTE zip.
Fix
If reloading doesn't work, make any animation variations in the weapon workbench. If sounds or anything else doesn't work, try ordering the mods in the mod manager below the mod loading order.
Acknowledgments
CD Projekt RED - Remastered and remastered animations for Fallout 4
CDP Projekt RED - Sound
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.