animal rescue

by RlBaxter·v4.0·Updated 2024-07-10

The mod allows you to discover and rescue livestock to allocate to your settlement. Also allows you to move trapped (waste workshop) animals between settlements.

Screenshots 4 screenshots

About this mod Machine translation

The mod allows you to discover and rescue livestock to allocate to your settlement. Also allows you to move trapped (waste workshop) animals between settlements.

Prefix:

Wasteland Workshop DLC

RL_Recruit_Framework (packaged):

The main body and front-end have been packaged, and the injured dog skin replacement file has been uploaded together.

---

For unknown reasons, a file posted to on May 27, 2023 was corrupted during upload. I re-uploaded the file on May 28, 2023 after receiving notifications from players unable to open save files. We apologize for the inconvenience caused.

Updated: May 27, 2023 Repackaged and republished as ESP with the ESL label. Please read the important note below as older versions are not compatible with the new ESL tag version. ESP with the ESL label will be the only version supported.

IMPORTANT NOTES PLEASE READ:

If you are running this mod or any of the following mods in an existing game, please do not upgrade. Start a new game. Previous (prior to 5/27/2023) versions of these mods (non esl tagged) are incompatible. Do not mix older (non-ESL tagged) versions with newer "ESL tagged" versions of the mods below; you will corrupt your saved games.

animal rescue

Nomads (wandering settlers)

Recruitable NPCs

Regularized Covenant Settlers (formerly Movable Covenant Settlers)

Only install the new "ESL tagged" version into new games, or into ongoing games that don't have the above mods.

These mods first require an ESL-tagged version of the RL Recruit Framework.

To view past update history please see the upgrade notes

If you have problems using the mod or want to check that the mod is installed correctly, see Animal Rescue Troubleshooting.

---

I created this mod to complement my mod of recruitable NPCs and moveable covenant settlers. During your journey through the wasteland you will find and save domestic animals, dogs, cats, brahmins which can then be distributed to your settlements. I want something like this for the same reasons I detailed in my Alternate Settler Recruitment page.

In version 2.0, there are a total of 20 animals to rescue; many animals were placed in early game discoveries. In future updates I will add more animals around the Commonwealth. Animals placed by the mod are protected and will not respawn once rescued.

Only animals added by this mod, or with a workshop script attached, can be rescued. You cannot rescue/recruit vanilla animals that exist in the base game.

For those asking for chicken and rabbit. I'm not planning on adding either to animal rescue (see post on this decision). If you want to add chickens and rabbits to your settlement, I recommend Vanilla Barn Additions. See the optional documentation for this mod for a patch mod to restrict the wandering of animals placed with the Vanilla Barn addition.

MOD INTERACTION:

Animal Rescue should be compatible with Diverse Dogs (but not fully compatible with combo versions that include cats, see next bullet about Diverse Cats) With Diverse Dogs installed, you should see a wider variety of dogs placed by the mod.

Animal Rescue is partially compatible with Diverse Cats, as well as the author's combined versions with dogs and cats. These mods override my setup to allow trapped cats to move between settlements. Cats placed in animal rescue centers should continue to behave normally. If using a diverse cat, you can move a cat trapped in a wasteland workshop by locating the cat in the console and executing "addkeyword workshopallowmove". Unfortunately, my mod cannot use cat breeds in Diverse Cats due to the way the mod author implements cat skins. However, you will see variety if you use the Wasteland Workshop cat trap.

In my testing. Animal Rescue works with SKK Workshop Ownership Utilities (settler management option) or QuickTrade Redux for trading with settlers.

I highly recommend loading a healthier brahmin with my mod, it improves the appearance of the brahmin. You can also consider renaming anything if you want to giv …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
动物救援
File size
98.3 MiB