All ammunition can be manufactured manually, and the recipes are unlocked with skills.
Can create fusion cores and mini-nuclear bombs!
About this mod Machine translation
The new chemical workbench is used to craft all ammunition MODs. Different ammunition requires different materials and the quantities produced are also different. Advanced ammunition requires advanced modification skills to unlock. Can create fusion cores and mini-nuclear bombs!
Update record:
November 18: Version 1.05 has been updated (fixed the recipe problem of nail gun nails), added a new esp, which can dismantle ammunition to obtain materials (the author said it can be disassembled at the cooking workbench, I laughed so hard that my stomach hurt).
November 20: Updated to version 1.07. 1. Making ammunition now requires materials such as gunpowder and shells. These materials can be obtained through the cooking workbench. The finished ammunition is still made at the chemical workbench. 2. Dismantling ammunition at the cooking workbench requires scavenging skill level one, and dismantling advanced ammunition requires scavenging skill level two. 3. Added a version that can produce ammunition without changing skills such as guns (no perks version, choose one of the two versions). 4. Fix some BUGs.
November 20: Updated to version 1.08. Fixed an issue where materials in some recipes were useless.
November 21: Updated to version 1.09. Fixed some display issues and bugs, and adjusted ammunition formula. Version 1.08 can be used normally without skill requirements. You can also choose one of the two.
November 25: Updated to version 1.11. An energy cell recovery system has been added, and a bullet reloading workbench has been added. Use fo4edit to make mods instead to solve the dirty data problem.
November 30: Updated to version 1.13. Add extensibility in preparation for future releases. The recipe has been simplified. Now making finished ammunition requires shells and warheads. Change the item production method, all items can only be produced at the reloading workbench. Bug fixes.
Usage: It is recommended to use the latest version of NMM manager to install!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.