AKM—assault rifle

by gabber - FX0x01 - Ha_ru - Navaro·v2.2·Updated 2023-07-04

This mod adds an AKM assault rifle and matching Type II bayonet.

Screenshots 8 screenshots

About this mod Machine translation

This mod adds an AKM assault rifle and matching Type II bayonet.

Prerequisite: (optional, but personally recommended) Nuka World DLC

As the title says, a 17-year-old thing is actually half an FX work (after all, FX helps with both picture display and animation sound effects). It is also a part of checking for omissions and filling in the gaps (after all, none of the previous ones were translated into Chinese). The animation is so good that I think it is still worth playing today.

This mod adds an AKM assault rifle with matching Type II bayonet.

The rifle features custom animations, custom sounds (from the AK74M mod) and some modifications.

It has been added to the tiered list and will spawn in Gunslingers/Merchants/Wandering Traders as well as in random containers on the world map.

When your character reaches level 25, it will start spawning.

These weapons can also be crafted in the Chemistry Laboratory.

There is a unique legendary variant available in Gunners Square.

The weapon uses 5.56 as ammo.

The optional Nuka World patch changes the ammo type to 7.62.

Personal note: This gun was originally intended to introduce me (co-author Gabber, the same below) to gun porting. When I started, I wasn't going to share it.

I'm well aware that there are a lot of AK mods available, and this doesn't have the widest range of modification accessories. If this bothers you, find another AK mod that you like.

If you like this mod, please consider going to the original site to like and support the original author!

Already packaged body, ammunition patches and localization (

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
AKM—突击步枪
File size
80.1 MiB