AEC19 Laser Cannon (updated)
The classic laser gatling becomes modern, but still retro.
Screenshots 8 screenshots
About this mod Machine translation
The classic laser gatling becomes modern, but still retro.
Original address:
Prefix:
Mechanical Legion
Far Harbor
Nuka World DLC
The latest Chinese version of the address will be updated on March 27, 2026:
~~### Updated Chinese address on October 3:
Updated on July 8, 2025:
Downgraded for version 163 for compatibility
Updated on September 29th:
1.25 - Nerfed AoC, -25% ammo, and adjusted damage resistance reduction.
Updated on September 27th:
1.22 - Nerfed the Special Edition Doom-Bringer and Arc of the Covenant. They are too powerful. Fixed incorrect textures on some skins.
1.22.1 - Minor mesh fixes
Updated on September 26th:
Version 1.21
Added CC module to FOMOD. Enclave remnant patch is available for next generation users. The default preset remains unchanged.
Updated on September 24th:
Version 1.2
Removed the pre-requisites for CC modules, now only the Auto Workshop, Far Harbor and Nuclear World DLC are required as pre-requisites
Updated on September 23:
Version 1.1
Fixed incorrect size of specular textures. This in turn reduces the archive size.
Adjusted Dialectric textures to be more consistent.
If you like it, don’t forget to go to the original address and like it:
Acknowledgments and Dedication:
Shiagur - Taught me (original author The6thMessenger, the same below) how to texture and Blender nodes. I'm still terrible. Hope I can get better in the future.
Dak Community - Thanks for the support and encouragement. Otherwise I wouldn't have good internet.
Diranar - Orange Laser Asset.
iamtenspeed - screenshot
The entitled-prick-formerly known-as-Aryck-The.One - Even though my mods piss you off, at least I can make them.
background:
Derived from the Laser Gatling range, the Compact AEC19 is an offshoot of the Laser Gatling range, focused on modularity and versatility, centered around portable and compact handheld power plants and external capacitors.
It is usually configured with a modulated oscillator designed to produce short pulse discharges in controlled rapid cycles like a regular laser autocannon.
Sometimes equipped with a booster transformer, it provides a powerful and stable energy source for large discharges.
The charged barrel fires a powerful and accurate beam at a controlled rate or sequentially on all fours for general purpose use.
Often mistaken for a flamer gun, the Incendiary Barrel functions similarly to a plasma cannon, capable of firing fireballs over a short period of time, or in a continuous jet of flames.
Like a swarm of angry bees, Gauss Barrels can fire magnetically propelled armor-piercing rounds, either in massive salvos or at insane rates of fire.
Unbridled advancement led to the creation of pulse cannons to compete with plasma casters.
Features:
A low-level variant of the Laser Gatling, but versatile and upgradeable.
5 different barrels with different functions.
2 different capacitors + None, which affects the flame pattern.
Dynamic ammo capacity, different barrels and capacitors consume FC at different rates.
Integrated into the game, injected at level 25.
The Academy and the Enclave in America Rise 2 have their own faction laser cannons.
Can be found where the Gatling Laser Gun might spawn, and also on synths. There is also a free Academy Laser Cannon in the Academy Premium system.
Barrel:
Standard Barrel - Standard. The secondary fire pattern is a repeating triple beam.
Charged Barrel - Excellent range and damage, reduced rate of fire. The secondary fire mode is a quad-beam shotgun.
Gauss Barrel - Excellent range and rate of fire, reduced damage. The secondary fire mode is a 12-shot Gauss shotgun.
Pulse Barrel - deals unusual damage and fires slow-moving projectiles. Off-fire mode fires 5 bolts.
Burning Barrel - Throws fireballs. The secondary fire mode is a close range flamethrower.
Capacitor:
Modulation oscillator - standard, fully automatic.
Booster Transformer - Use Alternate Fire Mode.
Zero Contro …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.