Academy submachine gun redux inspired by p90 (Chinese update)
Added p90 inspired academy laser submachine gun
Screenshots 8 screenshots
About this mod Machine translation
Added p90 inspired academy laser submachine gun
Original address:
The Chinese address will be updated on September 3, 2025:
Academy submachine gun redux inspired by p90
An almost complete rebuild of my old p90 inspired laser submachine gun.
Added to Institute automatic rifle level list via injected script, from synthesizer
Starting at level 15
Any retextured vanilla Academy weapon textures you are running will be used, and the Create Club skin will also be used to craft Academy weapons.
appendix:
Muzzle: Beam Focuser, Rotating Mirror, Pulse Emitter (which rotates into an energy bolt), and Frequency Shifter (basically a scientific suppressor)
Sights: reflex, short sights, including artificial perspective reconnaissance scopes, laser sights
Analysis of 3 color options: Available on all lasers
Standard Energy Type Grips: Stock, Shooter and Recoil
Receiver Addon: extra modification slot with some small visual changes, empty, extra capacitor (slightly increased damage) and enhanced cooldown (increased rate of fire)
There is also a damage multiplier option so if you think the damage can be reduced to +200% you can adjust the damage to your liking
The black texture in some screenshots is Secretagent99's Dark Institute re-texture
Tools used:
mixer
Nifskope
BSA Archpro
Dank Injector Script
Exedit
CK
Notepad++
HXKpack
Nomination list:
Animation and reload sounds - p90 mod Theshinyhaxorus, Bwones, Hitman47101, sounds from New World Interactive, allowed in mods
Using assets in Diacute for animation editing was fixed
OCZ's suppressor bullet effects and various other help over the past few years, including
Jkruze for laser sight base nif
Original of Cadavver, GRY, Diacute
Spadey, gry, gek, pinedog, peg, dak, bp42, Jviole, Winter19 Alexarator and many others on the dakcord, both with techniques and ideas/suggestions over time (please let me know if I've missed any specific ones).
for hosting
Bethesda for Fallout 4
Startakor for bethesda.net upload
GRY for screenshots (presets and hair are not available, so please don't ask)
Permissions:
The animations are obviously free to use, but the mesh assets are not without my permission, please unlock the permissions first, once you complete my full ITO redux, the permissions will be unlocked if you make something like a perspective scope patch.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.