A 2024 Merry Modding Days Mod
Added a new way to deal with enemies while cloaked, with dynamic and execution animations.
Screenshots 8 screenshots
About this mod Machine translation
Preface: Garden of Eden Papyrus Script Extender:
Special thanks to for the Merry Modding Days logo. Click on the image above to learn more.
Overview
Added a new way to deal with enemies while cloaked, with dynamic and execution animations. Inspired by games like Cyberpunk 2077.
Sneak up on an enemy while keeping your weapon extended, and you can choose to knock them down silently without alerting unsuspecting enemies!
Knockout requires that you remain undetected by the target NPC and that you have the Mr. Sandman perk at level 1+.
*ESL-tagged ESM | No vanilla edits | Ready to install | Compatible with almost everything*
Specific content
Knockdown animations are dynamically selected based on your equipped weapon type and camera perspective.
- Fist/unarmed/unarmed weapons will have normal knockdown animations.
- Rifles will have butt swings.
- Pistols will have a pistol swing.
- One-handed/two-handed animations will have appropriate and unique animations.
- The knife has a slashing animation.
- Unique weapons such as the Power Fists have specific animations.
Unarmed/unarmed takedowns are more subtle than other takedown methods.
Detection is calculated based on distance + line of sight from nearby participants to you.
If you hide well, you won't be noticed by nearby friends or foes.
You cannot perform a Knockdown on a Power Armor target, nor can you perform a Kill while wearing Power Armor. This is due to the lack of knockdown animations on Power Armor gear, as well as balancing decisions.
Give it a try and have fun!
Notice:
This mod has been tested on both versions and works on both next-gen and previous-gen.
Some Mod weapons with custom animations will not play kill animations correctly.
This is a problem with the way animators animate, and they can fix it by properly implementing the killing motion in their sets.
Do not report this as a bug. This is not a problem with the mod and there is nothing I can do to fix it.
You can try enabling the "Always play hand animation" setting in the MCM to see if that resolves the issue.
I highly recommend ToggleEquip for this mod so you can play the unarmed takedown animation without going into Pip-Boy unloading his gun.
Acknowledgments
- ItsMeJesusHChrist - For creating the icon assets used on this mod page.
- FlashyJoer - For original ideas, in his Stealthy Takedowns mod (no longer available on ) and his Crime and Punishment mod.
- Merry Modding Days Team - Organize a fun advent calendar event for the community!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.