12.7mm Submachine Gun - Fallout New Vegas
New Vegas' .50 caliber submachine gun comes to the Commonwealth!
Screenshots 8 screenshots
About this mod Machine translation
New Vegas' .50 caliber submachine gun comes to the Commonwealth!
Original address:
Prefix:
Munitions - Ammo Expansion Project (optional if you want to use ammo expansion):
The ammunition expanded version (using 12.7mm bullets) and the original ammunition version (using .44 bullets) files have been uploaded. You can choose one of the two to install according to your needs.
This module contains
A new 12.7mm submachine gun based on Fallout New Vegas!
40+ legend-friendly attachments to mix and match!
Custom scratch models and textures!
Customized first- and third-person animations for both inside and outside of your power armor!
Customize your loading screen!
Custom sound effects!
Customized workshop turret!
Original and ammo expanded versions!
ESLs are marked so they don't take up a spot in your load order!
Level list infused with Gunners, Bosses, Legends and Traders after level 36!
Unique edition for sale by Inspector Teagan.
Acknowledgments
Assets/Art:
Degenerate Dak
CK Development:
Pig
Animation:
Mac, Bwones, hitman47101, i_code_i and Wardaddy
Loading screen:
PrincessAries
sound:
Navaro
Consider supporting us:
Pig's Patreon
Dak's Patreon
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.