Super attribute growth
Enhanced and improved various attribute growth and its effects (excluding damage growth, which is a completely different system). Mainly affects basic attributes such as HP/FP/stamina.
Screenshots 2 screenshots
About this mod Machine translation
Enhanced and improved various attribute growth and its effects (excluding damage growth, which is a completely different system). Mainly affects basic attributes such as HP/FP/stamina.
Super attribute growth
🎮 **My fourth "mini-mod", focusing on optimizing the growth value provided by various attributes when upgrading**
---
✨ Main changes
**Health Points (HP)**
- Growth is more significant in the early stage and grows steadily in the later stage
- Maximum health increased from 2100 to 2500
**Focus Points (FP)**
- Get a bigger boost early on and level off at 50 spirit points
- The maximum FP at level 99 is greatly increased from the original version to 800
- Up to 650 FP at level 50
**Endurance (Stamina)**
- Steeper growth curve and higher early returns
- **Real Hard Cap** is set at 60 stamina points, after which no additional stamina will be gained
- Starting endurance increased from 80 to 90, maximum endurance increased from 170 to 200
**Equipment weight**
- The same enhancement method as endurance, 60 points of endurance is the **real hard upper limit**
- Minimum load at level 1 increased from 45 to 55
- Maximum load increased from 160 to 200
**Elemental Resistance**
- The growth curve of all elemental damage resistance is smoother
- Overall numerical improvement
-Basic defense is 20 at level 1, with breakthrough points at levels 20, 40, and 60.
- Maximum resistance increased from 70 to 120
**Physical Defense**
- Physical defense growth based on total attribute points has been greatly improved
- **Real Hard Cap** is set at 150 total attribute points
- Level 1 basic physical defense doubled from 40 to 80
- Maximum defense increased from 155 to 400
**Status Effect Resistance**
- Same treatment as physical defense, capped at 150 total attribute points
- The value has been greatly increased, with the upper limit increased from 180 to 300
**Item Discovery Rate**
- The maximum item discovery rate at 99 induction points is increased to 300
-The overall value is approximately twice that of the original version
---
💡 IMPORTANT NOTE
Regarding the "defense based on total attribute points" system:
- This is not a calculation of your actual level, but the sum of all attribute points
- The upper limit is triggered when the total attribute points reach 150
- This means that characters can gain extremely high defense **very quickly**
---
🔗 Related modules
Other mod series by the author:
- Super underrated item
- Super initial career
- Unlimited consumables
- Easier upgrades
- Super War Horse Torrett
---
⚠️ Note: This mod aims to provide a more balanced and interesting attribute growth experience, making character development more diverse!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.