Material node
Let all material nodes that cannot regenerate infinitely regenerate after blessing rest.
Screenshots 1 screenshots
About this mod Machine translation
Let all material nodes that cannot regenerate infinitely regenerate after blessing rest.
Rebirth material node
✨ Module function
This mod changes all material nodes that do not regenerate, allowing them to regenerate infinitely after any blessing rest! 🎮
**Affected material nodes contain the following items:**
- Ionian Butterfly
- arterial lobe
- Eye of Yello
- Ant stone
- Golden Centipede
- Gravel
- Michaela's Lily
- New born butterfly
- Communion Buds
-Tolina's Lily
- All forged stones
- All tarnished forged stones
- Lily of the valley for all graveyards
- Lily of the valley in all Lingyi graveyards
- Honeyblood Bud
- Dragon's Heat Flower
- finger imitator
- Divine Blood Bud
- Blessed Bone Shard
- Sharp gravel
🛠️ Installation Guide
- Download and install Mod Engine 2
- Unzip and put the regulation.bin file into the "mod" folder of Mod Engine 2
- Run launchmod_eldenring.bat in Mod Engine 2 to start the game
💡 **NOTE**: The .csv file is only for use when merging this mod with other mods
🔄 Compatibility
This mod is compatible with most other mods. The mod modifies the following AssetEnvironmentGeometryParam line:
- 99651、99653、99656、99657
- 99691、99696、99740、99753
- 99800、99801、99820、99852、99855
- 99860 to 99879
- 99920 to 99939
- 463771、463781、463840、463850
- 463860、463920、463950、463960
🔗 Module Merger
**If other mods don’t have regulation files:**
- Install the regulation file of the rebirth material node normally
**If other mods have regulation files:**
- Use Mod Engine 2 to install other mods
- Download Smithbox and run it
- Click File → New Project on the top menu
- Fill in the project name on the "Create Project" tab, select the "mod" folder in Mod Engine 2 as the project directory, select eldenring.exe in the game folder as the game executable file, and then click Create
- Click Param Editor on the top menu
- Click AssetEnvironmentGeometryParam in the left column, then click Data → Import CSV → From File... → All fields
- Open the AssetEnvironmentGeometryParam.csv file
- Click File → Save All Modified Params
🙏 Acknowledgments
- SoulsMods - Provides Mod Engine 2 and DSMapStudio
- All contributors to the Smithbox branch of DSMapStudio
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.