Improved Melee Combat Overhaul (IMCO)

by BelgerMod·v4.01·Updated 2025-10-20

A comprehensive melee gameplay overhaul that improves base combat with faster animation cancellations, allowing for new techniques.

About this mod Machine translation

A comprehensive melee gameplay overhaul that improves base combat with faster animation cancellations, allowing for new techniques.

Improved Melee Combat Overhaul (IMCO)

🎮 **MOD COMPATIBILITY**: This mod is compatible with ER 1.16 version and has been edited with new weapon categories. A few combat techniques and spells have not yet been edited.

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✨ Main Objectives

The two core goals of this project are:

  • **Changed almost all weapon animations** for faster, smoother, more interesting and technically in-depth combat
  • **Introduction of advanced techniques**, through the early animation cancellation mechanism to achieve advanced techniques only available in this module

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⚠️ IMPORTANT WARNING

  • **Game Difficulty Reduced**: The original game will be easier due to better mobility and faster attack animations. Recommended to be used in combination with other mods that increase difficulty level
  • **Online use prohibited**: Please do not use this module in online mode, otherwise it may lead to account ban and other consequences.

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🔗 Related modules

**New release! ** Complete game overhaul mod based on IMCO:

**Elden Circle: Corrupted Edition** - You can use IMCO alone to experience just the combat overhaul, or use the full version to enjoy all other changes

📎 Corrupted version of Elden's Ring

💬 Discord Server

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🔧 Detailed changes

**Improved melee combat gray**

All war grays have been adjusted to fit the overall mod. They are now faster, can be canceled earlier, and have added properties like block frames or invincibility frames

**Reworked parry system**

  • The effective frame window for all parries now exactly matches the parry animation
  • All parries have faster startup times
  • Most parry startup frames adjusted to 3 frames, only Buckler to 4 frames
  • Although the buckler has 1 more frame to start, the effective frame window is longer (7 frames vs. 6 frames for other parries)
💡 **TIP**: You may need to relearn the timing, but once you master it, you'll find parrying easier to execute and more useful

**Crossbow Overhaul**

Although this mod focuses on melee weapons, the feel of the crossbow was really poor and has been adjusted. They now have the same early cancellation properties as other weapons

**New invincible frame**

  • **Step back and crouch animations** now have invincibility frames
  • Crouch animation can now be used to dodge attacks
  • The step back animation will also provide a short period of invincibility

**Quick cancellation mechanism**

  • **Step back and crouch animation** can now be quickly canceled
  • You can perform forward attacks and rolling attacks directly from the static state

**Dagger Throwing Cancel Technique**

  • Attack and dash animations can now be canceled with throwing daggers
  • Inspired by Ninja Gaiden 2
  • The animation speed of throwing daggers has been greatly improved, and the cancellation time is earlier.

**Early Attack Cancellation**

Almost all attack animations (for modified weapons) can be canceled into other actions immediately after a valid hit frame

**Feint attack**

  • Use dodge cancel to **Feint Charge R2 Attack**
  • Cancel any attack during the charging animation
  • Dodge the starting action of canceling the attack

**Quick weapon switching**

Now you can switch weapons as quickly as pressing the weapon switch button

**Animation acceleration**

Some attack animations have been accelerated, most notably:

  • stabbing sword
  • Curved sword
  • Dagger
  • Katana
  • small ax
  • whip

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📥 Installation Guide

Using Mod Engine 2:

🔗 GitHub link

🎥 Video tutorial

**Installation steps**:

  • Place the c0000.anibnd.dcx and c0000_a00_hi.anibnd.dcx files into the `mod > chr` folder
  • Overwrite existing files
  • If there is no `chr` folder, please create or directly use the folder in the compressed package

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🔄 Merge with other modules

Merging possibilities vary by mod:

  • Some mods are easy to merge, just re …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
IMCO SOTE Dashes instead of Rolls
File size
22.9 MiB