How to add new weapons and weapon effects to Elden's Circle
I learned some new things about game modding while researching the Circle of Elden that I wanted to share with you all
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About this mod Machine translation
I learned some new things about game modding while researching the Circle of Elden that I wanted to share with you all
How to add new weapons and weapon effects to Elden's Circle
🎮 **Practical module making tutorial shared by the author**
✨ Add new weapons to the game
**Step Guide:**
- Use the yapped application to open the regulation.bin file
- Go to Field Data and click "import stock row names"
- Go to EquipParamWeapon and create a new entry (it is recommended to copy a weapon similar to the one you want to make)
- Assign a custom sort ID to the weapon (just find a gap in the sort ID and insert it)
- Adjust the weapon attributes to the value you want, remember: correction=scaling 100=S 80=A 60=B and so on
- After setting up the weapon, go to ShopLineupParam_Recipe and create a new entry
- Set the equipment type to weapon, set "required material ID" to -1, and set the reference ID to weapon ID
- Save the file and use the mod engine to start Elden's Ring. If everything goes well, you should be able to craft the weapon in the crafting menu.
🔮 Add new weapon effects to the game
**Magic Effect Production:**
- Use the yapped application to open the regulation.bin file
- Go to Field Data and click "import stock row names"
- Go into SpEffectParam and create a new entry (it is recommended to copy an effect similar to the one you want to make)
- Adjust the entries to get the special effects you want
- Go to the entry for the weapon or amulet you want to add the effect to
- If you want the effect to affect players, copy the speffect ID to Passive sp effect; if you want to affect enemies, copy it to Behavioral speffect
- Save the file and use the mod engine to start Elden's Ring. If everything goes well, you will see the special effects take effect.
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💡 **Tips:** It is recommended to back up the original files before modifying and test each change step by step to ensure game stability.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.