explosive assets

by Harmonixer·v1.02·Updated 2025-11-04

Vietnam War Flashback Experience.

Screenshots 1 screenshots

About this mod Machine translation

Vietnam War Flashback Experience.

Explosive Assets 💥

✨ Module function

This mod brings a whole new explosive experience to the game:

  • **Explosive Environment**: All destructible game assets will explode when touched, causing 20% ​​of maximum health damage to any target within the explosion range.
  • **Special Spawns**: Removed rune skulls and tumbleweeds and replaced them with randomly generated explosive crystal assets in open areas and traditional dungeons

🛠️ Installation Guide

  • **Download and Install** Mod Engine 2
  • **Unzip and put** the regulation.bin file into the "mod" folder of Mod Engine 2
  • **Run** launchmod_eldenring.bat in Mod Engine 2 to start the game

💡 **NOTE**: The .csv file is only used to combine this mod with other mods

🔧 Compatibility Notes

This mod is **not compatible** with the following types of mods:

  • Module that modifies any line in AssetEnvironmentGeometryParam
  • Module that modifies any row in RollingObjLotParam
  • Modify the module at line 99999999 of the following parameters:
  • AtkParam_Npc
  • BehaviorParam
  • Bullet
  • SpEffectParam

🔄Module Merger

**If other modules do not have regulation files:**

  • Install the regulation file of Explosive Assets normally

**If other modules have regulation files:**

  • Use Mod Engine 2 to install other mods
  • Download and run DSMapStudio
  • Click File → New Project on the top menu
  • Fill in the project name, select the "mod" folder in Mod Engine 2 as the project directory, select eldenring.exe in the game folder as the game execution file, and then click Create
  • Click Param Editor on the top menu
  • Click AssetEnvironmentGeometryParam in the left column, then click Edit → Import CSV → From File... → All
  • Open the AssetEnvironmentGeometryParam.csv file
  • Repeat steps 6 and 7 for RollingObjLotParam, AtkParam_Npc, BehaviorParam, Bullet, and SpEffectParam, using their respective .csv files
  • Click File → Save Params

🙏 Acknowledgments

Thanks to SoulsMods for providing Mod Engine 2 and DSMapStudio tools

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Explosive Assets v1.02
File size
2.3 MiB
SHA-256
a75452bb5044b5aec2d977cf36f056e17856c540cf8f9bcf2601523f16ea180f
Stored at
2026-10-12 08:32