DSMSPortable

by CornflakeRush·vPublicTest3·Updated 2025-11-05

Create a .bat file for mountlover's DSMSPortable to make incorporating Elden's Circle mods easier.

Screenshots 1 screenshots

About this mod Machine translation

Create a .bat file for mountlover's DSMSPortable to make incorporating Elden's Circle mods easier.

Auto Mod Merger

✨ **Automatic Module Merger** is a supporting tool of mountlover's DSMSPortable. It can generate a .bat file, allowing DSMSP to merge a specified set of module source files into the output regulation.bin in a user-defined order, making merging "Elden Ring" modules easier!

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🚨 Important reminder

⚠️ **Please note: AMM cannot merge action modules beyond .TAE files** - such as SYYYKE's, CLEVER's, CIARAN COMBO WARRIOR, etc. My personal solution is to use the action mod pack as a base, and then use AMM to merge the source CSV/TAE/MASSEDIT/FMG files from other mods into it!

🔒 **Make sure to back up your save files** and either play with the ModEngine using seamless co-op (even solo) or just play offline! Using any mods on an original save and ending up online may risk a ban!

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📁 Compatible file types

  • 📄.csv
  • 📜.massedit
  • 🎬.tae
  • 📝 (Experimental).fmg.fmg.json.fmg.xml

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🔧 Converted to AMM compatible mod (1.08.1)

These are mods that I or others have tweaked that can easily be added to AMM's load order:

  • Summon Brad as Soul Ash - Xarrant
  • Unlock Soul Ashes - yakuzadeso
  • Bonus item grant (Finger of Wisdom of the Faded One) - Edit the Massedit script to change the items you get! - CornflakeRush
  • Big Businessman (simplified version) - Vawser, Xylosi, Max1021

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🎯 How to use

  • **Collect source files**: Collect the .csv.massedit.tae source files of the mods you want to merge, making sure to put the different mods in separate folders
  • **Download necessary tools**:
  • Download DSMSPortable and automatic module combiner
  • Make sure Visual C++ Redistributable and .NET runtime environment are installed
  • **Set path**:
  • Provide the full path to DSMSPortable.exe and your ELDEN RING/Game folder on the right
  • Provide the output folder path of the merged module in the lower left corner
  • **Create loading sequence**:
  • In the "Mod Folder to Load" section, click Browse to select the folder where the module source files are located.
  • Click "Add to load order" to add a new mod folder entry
  • Put the most important mods at the bottom of the load order for priority
  • **Execute merge**:
  • Check "Start Over" to ensure a clean merge every time
  • Click "Start Merge"
  • Drag and drop the generated .bat file into the command prompt window to run
  • **Install the module**:
  • Copy the merged contents to the "mod" folder in the ModEngine2 directory
  • Run "launchmod_eldenring.bat" to launch the game

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❗ FAQ

**"Wrong number of CSV values"**

  • This is usually because the CSV was exported from Yapped and is missing some properties required for DSMS import
  • The best solution is to use DSMapStudio to get the full array of headers and default values, adding these extra parameter properties manually

**"Unable to parse data type"**

  • If DSMS still returns this error after fixing the above issue, it is likely that the CSV header format was designed for Yapped
  • AMM can attempt to convert these titles automatically, but manual fixes may still be required

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📖 **Full installation/usage instructions and Godot Engine 4 source code are available on GitHub! **

🎮 Now you can enjoy a customized Elden Ring gameplay experience, with fast scrolling windows and a rich supply of merchants!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
AMM Public Test 3
File size
74.3 MiB