All-in-One Vanilla Hair Blender File - Modder Resource
in short? I want a list of hairstyle IDs that can be seen at a glance and how they look in the game. Since I couldn't find an online version and didn't have time to search through countless Discords, I extracted and identified them via Blender. For your convenience, I provide this all-in-one Blender file to save you a lot of work.
Screenshots 8 screenshots
About this mod Machine translation
in short? I want a list of hairstyle IDs that can be seen at a glance and how they look in the game. Since I couldn't find an online version and didn't have time to hunt through countless Discords, I extracted and identified them via Blender. For your convenience, I provide this all-in-one Blender file to save you a lot of work.
All-In-One Vanilla Hair Blender file - Modder's Resource
✨ **One-stop Elden Ring original hairstyle resource package** ✨
🎯 Resource content
**Main File: All-in-One Blender Hairstyle Pack**
- Blender file modified based on the basic male model "ER_Base_Male"
- Contains all original Elden Ring hairstyles to date
**Auxiliary files: Unpacked hairstyle folders organized into categories**
- Folder structure for each original hairstyle
- Facilitates replacement of modified files and repackaging into a game-usable format
**Optional file: Player base model**
- Backup versions of "ER_Base_Male" and "ER_Base_Female"
- These important files are hard to find in their original location
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🙏 Special thanks
- **ZLOHORT** - provided incredible guidance and patient help during the creation of the Elden Ring hair mod
- **Ikaros473** - The release of the Realistic Long Hair mod inspired me to start hair modding
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❓ FAQ
How to start making Elden's Circle mod?
If you really want to edit everything, get ready for a cozy cup of coffee, this is not a short list of software:
- **UXM** - Unpack game files
- **Yabber** - Unpack the unpacked dcx file
- **BBtools** - Blender file format and texture modification tools
- **Blender** + **Blender SourceTools** - 3D editing software and model import tool
- **Paint.net** or **Photoshop** - image editing software
- **FLVER Editor** - Update merge specific content after Blender operation
- **Yapped Rune Bear** or **DSMapStudio** - parameter editing tool
- **ModEngine 2** - Non-destructive work environment setup
Is there any instruction on how to use these tools?
Yes, even Google makes it difficult to find the right information.
It is recommended to watch the following teaching series:
- **SaintMitt**'s Ring of Elden Mod Making Series
- Start with the first step tutorial - How to make a mod for Elden's Circle
- **Scrub Milk**'s Ring of Elden Mod Making Series
- How to import custom armor models into Elden's Circle using Blender
- How to add physics to custom meshes in Elden's Circle
Will this resource be updated frequently?
Tell the truth? Won't.
This is a persistent upload that provides existing file information, Blender file access permissions, and the folder structure needed to re-import the Blender-edited master file, all centered around hairstyles.
Would you make a similar list or Blender compile for other parts like eyebrows/eyelashes or beard?
I won't. My goal was to change my hairstyle and I have achieved that goal.
However, I can give you some starting points to start editing:
- **Eyebrow** starts with "fg_a_2001.partsbnd.dcx"
- **beard** starts with "fg_a_3001.partsbnd.dcx"
- **Lash** starts with "fg_a_7001.partsbnd.dcx"
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💡 **Usage Suggestions**: This resource is particularly suitable for creators who want to start making Elden's Ring hairstyle mods, providing a complete original hairstyle reference and basic working files.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.