Aggressive Mod
All enemies will immediately target you when they spawn. They do not become docile in groups. They'll rush towards your position rather than slowly pacing from side to side. Prepare to die, rookie.
Screenshots 1 screenshots
About this mod Machine translation
All enemies will immediately target you when they spawn. They do not become docile in groups. They'll rush towards your position rather than slowly pacing from side to side. Prepare to die, rookie.
Aggression Mod
🎯 Core Functions
- **IMMEDIATELY LOCK ON TARGET**: All enemies will immediately lock onto the player when spawned
- **Continuous Aggression**: Enemies will not become docile in groups and always remain 100% aggressive
- **Long distance pursuit**: AI will not retreat home after a short distance, but will pursue the player for a long time
- **Instant Activation**: Enemies will not wait for activation in a specific area, they will act the moment they are generated.
⚔️ Game experience
Get ready for a real challenge! Enemies no longer hesitate, they charge at you without hesitation. This mod completely changes enemy behavior, making every encounter exciting and exciting.
🔧 Recommended combination
It is recommended to use it together with the author's More Spawns module to experience the thrill of three times the enemy's ruthless charge!
🗺️ Useful Tips
Since aggressive mods will keep you in combat mode, it is recommended to use Erd Tools CPP to enable map functionality during combat.
📥 Installation instructions
- Add the .dll file to the mod folder of Elden Mod Loader
`steamapps\common\ELDEN RING\Game\mods\FyTyAggroParamMod.dll`
- Add the event folder to the mod folder of Mod Engine 2
`ModEngine-2.0.0-preview3-win64\mod\event\common_func.emevd.dcx`
🔄 Compatibility
Thanks to TNordGaren's help, AI modifications are implemented through .dll files, which means there are basically no conflicts with other mods. The worst case scenario is that if other .dll mods modify the same AI entries, those changes will be overwritten.
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**ACKNOWLEDGMENTS**:
- Zullie The Witch - Discover AI settings and help with initial CE scripts
- TNoldGaren - Assists in creating C++.dll for maximum compatibility
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.