RateMonitor

v0.4.3·Updated 2026-09-27

Area select machines with Alt + X, calculate their production rates and track their working ratio.

Screenshots 5 screenshots

About this mod Machine translation

Rate Monitor

Rate Monitor is a Dyson Sphere Program mod inspired by Rate Calculator from Factorio. It lets you select machines in an area (using Alt + X) to calculate their input/output rates, track working ratios, and discover why some machines may not be running at full capacity.

This is pure info mod and does not affect achievements.

By pressing Alt +

This module is inspired by Factorio's Rate Calculator. It is a purely informational module and will not affect achievements.

Key Features

  • Area Selection (Alt + X)
  • Drag a box around production or mining facilities, matrix labs, ray receivers, and more.
  • Once selected, a GUI window shows production and consumption rates, plus a real-time working ratio.
  • If you’re in space or map view, pressing Alt + X will reopen the last selection’s data.
  • Production/Consumption Overview
  • Quickly see net rates (production minus consumption) for raw materials, intermediate goods, and final products.
  • Shows both theoretical maximum rates and adjusted rates based on actual machine efficiency.
  • Identify bottlenecks: find which resources are in deficit and why certain machines aren’t operating at 100%.
  • Recipe & Machine Details
  • Click an item icon to “focus” on it, filtering the data to show only recipes that produce or consume that item.
  • Click a building icon to expand its recipe details, revealing each machine’s status and reasons for underperformance.
  • Toggle 'Detail' to view the recorded idle reasons and navigate to the machine location via the button.
  • Area selection (Alt + X)
  • Frame-select manufacturing equipment, mining equipment, matrix research stations, ray receiving stations, Dyson sphere facilities, etc.
  • After selecting the box, a data window will pop up, showing real-time output and consumption rates, as well as the work ratio of various machines.
  • If you are in space or planet view, pressing Alt + X will reopen the last box selection.
  • You can select all buildings on the local/foreign planet in the operation panel
  • Overview of output/consumption
  • Quickly view the net yield (output - consumption) of raw materials, intermediate products, and final products.
  • Simultaneously display the theoretical maximum production capacity and the estimated production capacity under actual operating efficiency.
  • Identify bottlenecks: Find out which projects are under-resourced and which machines are not running at full capacity.
  • Recipe and machine details
  • Click on the item icon to "focus" on the item, showing only the production and consumption entries related to it.
  • Click the building icon to expand the recipe details and view the status of the specific machine and the reason why it is not at full capacity.
  • Click "View Details" to view the recorded standby reasons and quickly navigate to the machine location with the buttons.

Area Selection Tool Area Selection Tool

Area select machines with Alt + X. Support machine types:

  • production facility (assembler, smlter, fractionator, etc)
  • mining facility (mining machine, water pump, oil extractor)
  • matrix lab
  • energy exchanger, ray receiver, fuel generator
  • ejector, silo
  • spray coater

Alt + X selects buildings in an area. Supported building types are:

  • Production buildings (manufacturing benches, furnaces, fractionation towers, etc.)
  • Collection buildings (mining machines, large mining machines, pumping stations, etc.)
  • Research station (production mode & scientific research mode)
  • Electrical facilities that produce/consume items (energy hubs, ray receiving stations, fuel power generation)
  • Dyson sphere facilities (electromagnetic catapult, vertical launch silo)
  • Sprayer

After selection done, a gui window will appear. When in space, hotkey Alt + X will open the window with the last selection.

When the window is open, Ctrl+right click can continue to add selected buildings (repeatable), and Shift+right click can remove selected buildings.

Click on the item icon to focus, click on the …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
RateMonitor-0.4.3.zip
File size
121.6 KiB