RateMonitor
Area select machines with Alt + X, calculate their production rates and track their working ratio. 速率儀: Alt + X 區域框選建築,計算產量及監控工作效率
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模組介紹 作者原文
Rate Monitor 速率儀
Rate Monitor is a Dyson Sphere Program mod inspired by Rate Calculator from Factorio. It lets you select machines in an area (using Alt + X) to calculate their input/output rates, track working ratios, and discover why some machines may not be running at full capacity.
This is pure info mod and does not affect achievements.
通過按下 Alt + X 區域框選建築,即可計算產出和消耗速率,監控工作效率,並快速找出機器停工的原因。
本模組受到Factorio的Rate Calculator啓發,爲純信息模組,不會影響成就。
Key Features 核心功能
- Area Selection (Alt + X)
- Drag a box around production or mining facilities, matrix labs, ray receivers, and more.
- Once selected, a GUI window shows production and consumption rates, plus a real-time working ratio.
- If you’re in space or map view, pressing Alt + X will reopen the last selection’s data.
- Production/Consumption Overview
- Quickly see net rates (production minus consumption) for raw materials, intermediate goods, and final products.
- Shows both theoretical maximum rates and adjusted rates based on actual machine efficiency.
- Identify bottlenecks: find which resources are in deficit and why certain machines aren’t operating at 100%.
- Recipe & Machine Details
- Click an item icon to “focus” on it, filtering the data to show only recipes that produce or consume that item.
- Click a building icon to expand its recipe details, revealing each machine’s status and reasons for underperformance.
- Toggle 'Detail' to view the recorded idle reasons and navigate to the machine location via the button.
- 區域框選(Alt + X)
- 框選製造設備、採礦設備、矩陣研究站、射線接收站、戴森球設施等。
- 框選後會彈出一個數據窗口,展示實時產出和消耗速率,以及各類機器的工作比率。
- 如果你在太空中或行星視圖,按 Alt + X 會重新打開上次的框選結果。
- 可以在操作面板框選本地/外地星球的全部建築
- 產出/消耗總覽
- 快速查看原料、中間產物、最終產品的淨產率(產出 - 消耗)。
- 同時展示理論最大產能與實際運行效率下的估算產能。
- 識別瓶頸:找出資源不足的項目,以及哪些機器沒有滿負荷運行。
- 配方與機器詳情
- 點擊物品圖標可以“聚焦”該物品,僅顯示與其相關的生產和消耗條目。
- 點擊建築圖標可展開配方詳細信息,查看具體機器的狀態及未滿負荷的原因。
- 點擊“檢視詳情“查看記錄的待機原因,並通過按鈕快速導航至機器位置。
Area Selection Tool 區域框選工具
Area select machines with Alt + X. Support machine types:
- production facility (assembler, smlter, fractionator, etc)
- mining facility (mining machine, water pump, oil extractor)
- matrix lab
- energy exchanger, ray receiver, fuel generator
- ejector, silo
- spray coater
Alt + X 區域框選建築。支持的建築種類有:
- 生產建築(製造臺、熔爐、分餾塔等)
- 採集建築(礦機、大礦機、抽水站等)
- 研究站(生產模式 & 科研模式)
- 生產/消耗物品的電力設施(能量樞紐、射線接收站、燃料發電)
- 戴森球設施(電磁彈射器、垂直髮射井)
- 噴塗機
After selection done, a gui window will appear. When in space, hotkey Alt + X will open the window with the last selection.
When the window is open, Ctrl+right click can continue to add selected buildings (repeatable), and Shift+right click can remove selected buildings.
Click on the item icon to focus, click on the building icon to expand that recipe entry.
選擇完成後,將出現一個 GUI 窗口。當不在星球上時,熱鍵Alt + X會用上次的框選打開窗口。
在窗口打開時,Ctrl+右鍵可以繼續添加選擇建築(可重複),Shfit+右鍵可以移除選擇建築。
單擊項目圖標以聚焦,過濾消耗/生產該物品的項目。可以檢視總消耗量和生產量,以及淨機器數目。
單擊建築圖標以展開該配方條目,可以檢視效率不足的原因。
Interface Overview
When opened, the Rate Monitor window displays multiple panels showing your factory’s statistics.
Click to expand content
Header
- (Entity Count): Displays how many machines (assemblers, smelters, chemical plants, etc.) are included in this monitor's calculation.
- "+"/"-" button: The button to expand/fold quick change rate unit and count multiplier functions.
- Rate Unit: The time unit for the data. Common settings include “per minute”(1/min) or “per second”(60/min)
- Proliferator Level: Shows the current level of proliferator effects (if applicable) on the production lines being tracked.
- Operate: Open the operation panel to do actions.
- Config: Open the settings panel to change the config file.
Material / Intermediate / Product Panel
- Material: Lists raw or input materials (e.g., iron ore, copper ore, coal).
- Intermediate: Lists partially processed goods (e.g., steel, plastic).
- Product: Lists final products (e.g., energetic graphite, refined oil).
The left numbers are theoretical net rate (maximum production - maximum consumption), assuming all machines run at full spee
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: