Nucleosynthesis

v1.2.2·Updated 2024-02-05

(This mod is outdated) Obtain various minerals by fusion of hydrogen and helium step by step (exclusively for the Book of Creation)

About this mod Machine translation

Nucleosynthesis

This mod is outdated but I don't know how to remove it

Add recipe

Energy output/input as condensed matter mesons/critical photons

D + H =HE3 protium-deuterium fusion (water cooling)

HE3+HE3 =HE4 + 2H + energy proton-proton chain 1 (water cooling)

HE3 +HE4 +H =2HE4 +energy proton-proton chain 2&3

HE3 +H=H4 energy proton-proton chain4 (water cooling)

3HE4=C + energy three helium process

C+HE4=O+energy helium nucleation-oxygen

O+3HE4=SI+energy helium nucleation-silicon

O+O=SI+HE4+energy oxygen fusion

SI+HE4=S+energy helium nucleation-sulfur

S+3HE4=TI+energy helium nucleation-titanium

TI+2HE4=FE+energy helium nucleation-iron

Si+Energy=AL+H Reverse Reaction-Aluminum (I can’t find out how the reverse reaction is performed, so I’ll write it down based on my guess)

FE+HE4+energy=CU+H reverse reaction-copper

2FE+energy+si+4O=2 stones reverse fusion

2FE+TI+Energy=WU Reverse Reaction-Tungsten

4WU+energy=uranium+plutonium+2FE reverse reaction-uranium

C + 2H = N+ Energy Carbon Nitrogen Oxygen Cycle 1 (omitted)

N+2H=O+Energy Carbon Nitrogen Oxygen Cycle 2

O+2H+Energy=N+HE4 Carbon Nitrogen Oxygen Cycle 3 (omitted)

N+2H+Energy=C+HE4 Carbon Nitrogen Oxygen Cycle 4

12 Condensed matter meson = critical photon

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--This mod is modified using PhotonCollider

--Do not use quantitative tools to calculate helium tetranuclear synthesis, otherwise you will fall into a cycle of helium 4-helium 3-helium 4-helium 3...

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

HiddenCirno-GenesisBook

File & checksum

Filename
Nucleosynthesis-1.2.2.zip
File size
93.3 KiB