EnableAchievementsFix

v1.0.0·Updated 2026-08-12

Keeps Steam achievements working with mods on current DSP versions. Maintained replacement for the broken Acceyuriko-EnableAchievements (dead since 2022).

About this mod Author’s original text

EnableAchievementsFix

Keeps Steam achievements working while playing Dyson Sphere Program with mods, on

current game versions (0.10.34+).

Why this exists

The original Acceyuriko-EnableAchievements (last updated June 2022) is broken on

modern DSP: the game removed the GameAbnormalityCheck class it patched, so the old

mod dies at load with a TypeLoadException and does nothing. This is an independent,

maintained replacement.

If you have Acceyuriko-EnableAchievements installed, disable or uninstall it —

it does nothing but log an error. Only this mod is needed.

What it does

Four small Harmony prefixes neutralize the game's mod/abnormality detection so

achievements stay active:

  • AchievementLogic.active always reports active
  • GameAbnormalityData_0925.NothingAbnormal always reports normal
  • GameAbnormalityData_0925.TriggerAbnormality is skipped (nothing recorded into saves)
  • AbnormalityLogic.GameTick is skipped (determinators never run)

The abnormality data type is located by name prefix, not by its exact

version-suffixed name — the game devs periodically rename these classes

(GameAbnormalityCheck → GameAbnormalityData_0925 → …) to break mods like this one,

and the prefix lookup survives the next rename. If a target genuinely disappears, the

mod logs exactly which patch could not apply instead of failing silently.

Compatibility

  • Game 0.10.34.x (tested on 0.10.34.28529). The rename-resilient lookup is designed to

survive future game updates; if achievements stop working after a patch, check the

BepInEx log for a line naming the missing target and report it.

  • Coexists safely with the dead original mod, but see above - just remove it.
  • No save data, no configuration; pure runtime patches.

Credits

  • Acceyuriko, for the original EnableAchievements concept.
  • Report issues:

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
EnableAchievementsFix-1.0.0.zip
File size
8.3 KiB
SHA-256
f87c5f5680498e239c2c381caadf794d1ea6582ff35cdd428fdb5382186c7a8a
Stored at
2026-10-10 00:07