EnableAchievementsFix
Keeps Steam achievements working with mods on current DSP versions. Maintained replacement for the broken Acceyuriko-EnableAchievements (dead since 2022).
模組介紹 作者原文
EnableAchievementsFix
Keeps Steam achievements working while playing Dyson Sphere Program with mods, on
current game versions (0.10.34+).
Why this exists
The original Acceyuriko-EnableAchievements (last updated June 2022) is broken on
modern DSP: the game removed the GameAbnormalityCheck class it patched, so the old
mod dies at load with a TypeLoadException and does nothing. This is an independent,
maintained replacement.
If you have Acceyuriko-EnableAchievements installed, disable or uninstall it —
it does nothing but log an error. Only this mod is needed.
What it does
Four small Harmony prefixes neutralize the game's mod/abnormality detection so
achievements stay active:
- AchievementLogic.active always reports active
- GameAbnormalityData_0925.NothingAbnormal always reports normal
- GameAbnormalityData_0925.TriggerAbnormality is skipped (nothing recorded into saves)
- AbnormalityLogic.GameTick is skipped (determinators never run)
The abnormality data type is located by name prefix, not by its exact
version-suffixed name — the game devs periodically rename these classes
(GameAbnormalityCheck → GameAbnormalityData_0925 → …) to break mods like this one,
and the prefix lookup survives the next rename. If a target genuinely disappears, the
mod logs exactly which patch could not apply instead of failing silently.
Compatibility
- Game 0.10.34.x (tested on 0.10.34.28529). The rename-resilient lookup is designed to
survive future game updates; if achievements stop working after a patch, check the
BepInEx log for a line naming the missing target and report it.
- Coexists safely with the dead original mod, but see above - just remove it.
- No save data, no configuration; pure runtime patches.
Credits
- Acceyuriko, for the original EnableAchievements concept.
- Report issues:
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: