DSPMirrorBlueprint
Mirror Dyson Sphere Program blueprints horizontally or vertically while placing them, without changing the saved blueprint.
About this mod Author’s original text
DSP Mirror Blueprint
Mirror a blueprint horizontally or vertically while placing it. Your saved
blueprint is not changed.
Controls
- Press K to mirror across the horizontal axis, exchanging top and bottom.
- Press Shift+K to mirror across the vertical axis, exchanging left and
right.
The placement preview flips immediately and shows the layout that will be
built. Pressing the same shortcut twice restores that axis to its original
layout. The saved blueprint remains unchanged.
Requirements
- Dyson Sphere Program (validated and fully supported on 0.10.35.29057)
- BepInEx 5
Installation
With a -compatible mod manager, install DSP Mirror Blueprint and
launch Dyson Sphere Program with mods enabled. The required BepInEx dependency
is installed automatically.
For manual installation, install BepInEx 5 and copy the package's BepInEx
folder into the Dyson Sphere Program game folder.
Support and source
View the source or report a problem.
DSP Mirror Blueprint is an unofficial community project. Dyson Sphere Program
belongs to its respective owners.
License
DSP Mirror Blueprint is licensed under the Apache License 2.0 included in this
package.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: