ColliderPhotons

v1.0.1·Updated 2026-03-26

Added black mist material synthesis recipe to particle collider and crafting station, unlocked using purple sugar technology.

About this mod Machine translation

ColliderPhotons

Dyson Sphere Project Mod – Adds black mist material synthesis recipe to normal mode, unlocked using purple sugar technology.

📦 Recipe list

| Recipe | Equipment |

|------|------|

| Hydrogen → Critical Photon | Particle Collider |

| Sulfuric Acid → Black Mist Matrix | Manufacturing Machine |

| Grating stone→Silicon-based neurons | Manufacturing machine |

| Fractal Silica→Substance Reorganizer | Manufacturing Machine |

| Kimberlite Ore → Negentropic Singularity | Manufacturing Machine |

| Unipolar magnet → core element | Manufacturing machine |

| Thorn Bamboo Crystal → Energy Fragment | Manufacturing Machine |

🔧 Installation method

  • Install the front-end Mod:
  • BepInEx Pack
  • LDBTool
  • Place ColliderPhotons.dll into the BepInEx/plugins folder.
  • Start the game and develop the “Information Matrix” (Purple Sugar Technology), and all recipes will be automatically unlocked.

Only when the corresponding items are produced will they be displayed on the technology tree.

⚙️ Configuration

No configuration file, all parameters are fixed. If adjustments are needed, please modify the source code.

🧪 Compatibility

  • Game version: V0.10.34.28455
  • No known conflicts, can coexist with other mods.

📝 Update log

1.0.1

Update photon, core element position

🐛 Problem feedback

QQ(235627415)

GitHub Issues: [

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInExxiaoye97-LDBTool

File & checksum

Filename
ColliderPhotons-1.0.1.zip
File size
104.6 KiB