Just Ragdoll Physics
A physics mod focusing on ragdoll behavior and AI, designed to recreate the magic of the original game and expand upon it further. Now ported to The Beast!
Screenshots 7 screenshots
About this mod Machine translation
A physics mod focusing on ragdoll behavior and AI, designed to recreate the magic of the original game and expand upon it further. Now ported to The Beast!
Just Ragdoll Physics
🎮 This is a ported version of the original **Just Ragdoll** mod I made for Dying Light 2, now adapted for The Beast! This is pure ragdoll mayhem mod that turns zombies into clumsy, brainless dummies, perfect for bullying, kicking around and turning the world into your personal playground.
🔗 Check out the original mod for the full concept and functionality :)
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⚠️ Attention VAXIS module users
Make sure Just Ragdoll is loaded with highest priority (data7.pak) so the Vaxis mod doesn't overwrite it. (The higher the data.pak number, the higher the priority)
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🛠️ Installation Guide
- **REMOVE** any previous versions of this mod (I add or remove files frequently and you don't want to leave residual files)
- Put "data7.pak" into the /ph_ft/source folder
- Remember the higher the data.pak number the higher the priority, data7.pak will overwrite everything below it and is the last data.pak number that can be put into this game
- If you want other mods to have the highest priority, please rename this pak file to data2-3-4-5-6 etc.
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🎯 Core Functions
🤸 Ragdoll physics system
- **Enhanced gravity effects** - Heavier, more natural movement
- **Improved Falling Behavior** - Maintain forward momentum
- **Optimized tendons and unconditioned reflexes** - More realistic physical reactions
- **Reactive Corpses** - Dead ragdolls are now more reactive and physically accurate
- **Extended active ragdoll duration** - More detailed movement and improved animation constraints
- **Improved Partial Ragdoll** - Arms and legs react better to hits during AI animation
- **Detailed living falling behavior** - Fetal position simulation and chaotic rotation
- **Extended Joint Angle Limits** - Applies to all body parts
- **Detailed recovery and friction values** - Defined by limb
- **Improved binding blending and error reduction parameters**
- **Enhanced blunt and cutting melee ragdoll reactions**
- **NEW PRESET** - for lying ragdolls hit by melee weapons or melee kicks
- **Rebalanced Momentum Multiplier** - Applicable to parkour moves (throwing moves, basic kicks, charged kicks, grapple kicks, etc.)
- **Modified Collision Presets** - Allows more ragdolls and animations to break on wall hits and AI collisions
- **Improved cutting limb physics** - No more through-mold and unresponsive stumps
🧠 AI and enemy behavior
- **Adjusted Biter Navigation Cost** - Climbing over obstacles is just as beneficial as going around, they are now climbed more often
- **Adjusted Ground Sensor Parameters** - Biters and Viruses now trip more frequently
- **REMOVED REDUNDANT CONDITIONS** - Removed redundant conditions limiting movement diversity from the biter behavior tree
- **Total dismemberment without death** - The biter can be completely dismembered without death
- **Visible Broken Arm** - The biter's arm is visibly broken and flailing around
- **Extended Attack Presets** - Available for Biters, Humans, Viruses and Night Stalkers, allowing for accidental hits, interruptions and ragdolls in between
- **Melee Attack Trigger** - Melee attacks against unstable or dazed enemies always trigger the trigger
- **Exhausted Melee Attack** - Always triggers a baby
- **Collision Trigger** - Hitting a biter always triggers the baby
🔪 Better dismemberment and bloody RNG
- **Full Health Dismemberment** - AI can cut or destroy limbs even if it has full health
- **Custom Presets** - Each AI type (Bitter, Virus, Human, Night Stalker) has a unique chance of dismemberment and damage
- **Finely tuned damage chances** - for each body part (head, torso, arms, legs) and different damage types (cut, break, hole, destroy, deform)
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📝 Update log
🆕 Version 2.0 - October 20, 2025
- Completely redesigned friction/recovery values for each limb
- Added fetal unconditional …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.