Velexia's Darkest Dungeon V4 (7794) Balance and Tuning Mod

by Velexia·vV4.7794·Updated 2026-02-27

This mod provides minor tweaks to heroes and effects. The most significant change is the removal of the "Barbarian Fatigue" effect from the Barbarian Warrior skill "Breakthrough".

Screenshots 1 screenshots

About this mod Machine translation

This mod provides minor tweaks to heroes and effects. The most significant change is the removal of the "Barbarian Fatigue" effect from the Barbarian Warrior skill "Breakthrough".

Velexia's Darkest Dungeon V4 (7794)

✨ A comprehensive balance module designed to adjust hero skills, items and game mechanics to provide different gaming experiences.

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🛠️ Installation and Uninstallation

  • **Installation**: Extract the zip package to your Darkest Dungeon game root directory and overwrite the files.
  • **Uninstall**: Use Steam to verify game file integrity to restore original files. **Be sure to verify the game cache after every game update. **

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⚔️ Hero skill adjustments

The module makes numerical and effect adjustments to the skills of many heroes, aiming to optimize or change their tactical positioning.

**Bounty Hunter**

  • **Execution**: Damage adjusted from 0 to -33% (also modified the "Executioner..." in the script). Removed row 4 as a release location.
  • **Hook Cut**: Added effect "Mild Bleed 1|1|2|2|3".

**Grave Robber**

  • **Flash Dagger**: Attack % reduced from 90|95|100|105|110% to 80|85|90|95|100%; enemy target position adjusted from ~23 to ~23|~23|~23|~234|~234.
  • **Poison Dart**: Added enemy row 1 as a target location.

**Barbarian Warrior**

  • **Iron Swan**: Added row 2 as a release location.
  • **Breakthrough**: **Removed the "Barbarian Fatigue" effect** (also modified the "Barbarian Fatigue" in the script); added a forward movement of 1 space; removed the 4th row as a release position; adjusted the enemy target position from ~123 (all) to ~12|~12|~123|~123|~123.

**Robber**

  • **Pistol Shot**: Added effect "Extra damage to marked targets".
  • **Aiming**: Added attack % 100; added damage penalty -100%; added enemy row 1234 as a target; added "mark target" effect.

**clown**

  • **Solo**: Added movement back 1 space (also modified "Disperse enemies..." in script).
  • **War Hymn**: Added row 2 as a release position.
  • **Drumming Tune**: Added row 3 as a release position (also modified "Drumming Tune..." in the script).
  • **Hero's End**: Added forward movement of 1 space; increased damage bonus from 33% to 100% (also modified the "Fatal Weakness" in the script); added "Mark Self".

**Leper Swordsman**

  • **Cleave**: Added enemy row 3 as a target.
  • **Revenge**: Attack % changed from 0 to 55|60|65|70|75; Damage changed from 0 to 40|45|50|55|60; Critical hit % changed from 0 to 5|6|7|8|10; Added forward movement of 2 spaces; Release position changed from 21st row to 43rd row; Added enemy row 1234 as target position; Effect changed from "Strength" 1|2|3|4|5" was changed to "Barbarian Exhaustion".
  • **Revenge Animation**: Changed to .anim "attack_hew".fx "hew".targchestfx "blood_splatter".

**Occult Scholar**

  • **Alien Reconstruction**: The minimum healing value is changed from 0 to 1; the maximum healing value is reduced by 1 point (at the same time, the "Alien Bleeding..." in the script is modified).

**Plague Doctor**

  • **Cut**: Effect changed from "Mild Bleed 1|1|2|2|3" to "Heavy Bleed 1|1|2|2|3".
  • **Battlefield Medicine**: Healing effect changed from 1-1|1-2|2-2|2-3|3-3 to 1-1|1-2|2-3|3-4|4-5; added effect "Healing Pressure Chance 1|1|2|2|3".
  • **Blinding Impact**: Removed row 1 as release position; enemy target position changed from 234 to ~1234 (also modified "Blinding..." in script).

**Nun**

  • **God's Grace**: Healing effect changed from 3-5|4-6|5-6|6-7|7-8 to 3-6|4-7|5-8|6-9|7-10.
  • **God's Solace**: Healing effect changed from 1-2|2-2|2-3|2-3|3-3 to 1-2|2-2|2-3|3-3|3-4.
  • **Move**: The movement method is changed from 1 space backward/1 space forward to 2 spaces backward/1 space forward.

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📦 Item and inventory adjustments

  • **All Quest Items**: Stack limit changed from 1 to 3.
  • **Firewood**: Stack limit changed from 1 to 3.

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⚙️ Script effect modification

Some of the underlying effect scripts of the game have been adjusted, affecting multiple s …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Velexia's Cruel Intentions Standalone V4 (7794)
File size
21.2 KiB