DD balance adjustment
Adjust the hero's less-used skills to make them more useful. Add/rebalance enemy front lines to shake up the currently popular "kill first, then second" strategy.
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About this mod Machine translation
Tweaked heroes' less-used abilities to make them more useful. Add/rebalance enemy front row to shake up the currently popular "kill first, then row" strategy.
DDBalance
✨ **A balance mod designed to improve the game's strategic depth and hero diversity! ** ✨
This mod rebalances some less useful hero skills and makes front row monsters more threatening, aiming to change the currently popular "kill the back row first" monotonous strategy.
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🛠️ Installation method
Copy the contents of the compressed package to your "Darkest Dungeon" game installation directory. Just run the `localization.bat` file.
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🦸♂️ Hero skill adjustments
The module makes numerical and mechanical adjustments to the skills of many heroes, giving unpopular skills a new lease of life!
**Antiquities Researcher**
- **Get down! **: Evasion buff increased from 10/12/15/17/20 to **20/24/30/34/40**.
- **Flash Powder**: Target changed from 1-2-3-4 to **1-2-3-4 Area Attack**; Accuracy debuff increased from 5/10/12/15/18 to **10/12/15/18/20**.
- **Invigorating Steam**: Dodge buff increased from 3/5/7/9/10 to **5/7/10/12/15**.
**Crossbowman**
- **Suppressing Shot**: Accuracy debuff increased from 5/6/7/8/10 to **10/12/14/16/20**.
- **Sniper Mark**: Newly added **Give teammates an accuracy bonus against marked targets** (10/12/15/17/20).
- **Rallying Flare**: The debuff resistance duration is extended to **6 turns**; a new **stun resistance bonus** (10/15/20/25/25) is added, which lasts for 6 turns; the light gained is increased from 3/4/5/6/7 to **5/6/7/8/10**.
**Bounty Hunter**
- **Marked for Death**: Newly added **Give teammates a damage bonus** (25/30/35/40/45) against marked targets.
**Crusader**
- **Fanatical Charge**: Target changed from 1-2 area attack to **2-3 area attack**.
- **Faith Barrier**: Added **Reduce Stress %** buff (25/28/32/36/40), which lasts for the entire battle.
- **Combat Healing**: Moved the "Reducing Stress" effect from "Inspirational Shout" to this skill.
- **Inspiring Shout**: Removed healing; moved "Reduced Stress" effect to "Combat Healing"; added buffs for **Reduced Stress %** (15/18/22/26/30), **Increased Stress Healing %** (10/13/15/18/20), and **Increased Virtue Chance** (3/6/9/12/15); target changed to **All Teammates**.
**Dog Trainer**
- **Target Whistle**: Newly added **Gives teammates a dodge bonus against marked targets** (15/20/25/30/35).
**Leper Swordsman**
- **Cleave** & **Harvest**: Both have added **Accuracy bonus to marked targets** (15/18/22/26/30).
- **Purify**: Damage coefficient 60%; Added **Self-accuracy and critical hit buff**; Can be used from **2-3-4**; Added **Advance 1 space** effect.
- **Revenge**: Can be used from **position 1**; remove the original buff; add **Counterattack** effect.
- **Withstand**: Move the "Reducing Stress" effect to "Surreme"; Move the "Increase Resistance" effect from "Sudden" here; Add a **Reduce Stress Percentage** buff (25/28/32/36/40), which lasts for the entire battle; **Limited to 1 use per battle**; The buff lasts for the entire battle.
- **solemn**: Moved the "reduce stress" effect from "withstand" to this; moved the "increased resistance" effect to "withstand".
- **Intimidate**: Debuff changed to **Reduce % Stress on Team** and **Reduce Critical Hit**; target changed to **All Enemy Units**; Damage coefficient -95%.
**Occult Scholar**
- **Curse of Fragility**: New **Gives teammates a bonus to critical hit chance against marked targets** (6/7/8/9/10).
**Plague Doctor**
- **Inspiring Steam**: **Add 1 action opportunity** for the designated target hero; **Limited to 3 times per battle**; **Cannot be used on yourself**.
**Nun**
- **Mace Slam**: Damage coefficient **+15%**.
- **Holy Solace**: Healing amount reduced to 1-1/1-2/1-3/2-3/2-4; **Cannot heal the user themselves**.
- **Revelations**: Accuracy increased to 100/105/110/115/120.
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👹 Monster adjustments and new skills
To make combat more challengin …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.