Bandit cannon never misfires

by AFriendlyIrin·v1.00·Updated 2026-02-27

Bandit Cannons will no longer misfire; damage and pressure values ​​have been reduced accordingly to balance.

Screenshots 1 screenshots

About this mod Machine translation

Bandit Cannons will no longer misfire; damage and pressure values ​​have been reduced accordingly to balance.

Bandit cannon never misfires

🎯 **A balancing mod that makes combat fairer and more predictable! **

✨ Module Introduction

Have you ever been frustrated by the completely random "misfire" mechanic of Bandit Cannons? A boss battle that was supposed to be exciting has turned into a pure gamble of luck - either the team will be destroyed or nothing will happen. This mod aims to fix this poor game design and provide you with a **more stable and more reasonable combat experience**!

⚙️ Core changes

This mod removes the "misfire" mechanism of bandit cannons. Now, as long as it is lit by the Bandit Ignition Hand, the cannon will definitely fire the "BOOOOOOOOM!" skill.

To balance this powerful change, the skill's damage and stress values ​​have been adjusted to be a weighted average of the original "BOOOOOOOOM!" and "MISFIRE!" values:

  • **8-pounder:** Damage 6-18, Pressure 6
  • **12 Pounder:** Damage 8-26, Pressure 8
  • **16-pounder:** Damage 13-38, Pressure 8

In addition, the mod also provides a **fixed damage version** (the damage value is fixed, but still adjusted based on the above probability). This version is compatible with the Deterministic Damage and Heal Values ​​mod, but **must make sure this mod takes higher priority**.

📥 Installation instructions

  • Unzip the downloaded file into your game's `mods/` folder.

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⚠️ Compatibility Tips

This mod is **not compatible** with any mod that modifies the following files:

  • `base.effects`
  • `brigand_cannon_[A-C].info`
  • `base.monster_brains.json`

If you know how to modify these files modularly through `.override` files, etc., please provide suggestions, which will greatly improve the compatibility of this mod!

💡Using experience

After installing this mod, fighting against bandit artillery will no longer be a frightening "Russian roulette". You need to focus more on tactical arrangements, such as prioritizing killing the igniter or controlling his actions, rather than praying for the artillery to misfire. Combat has become more strategic and more in line with the core gameplay of "Darkest Dungeon".

**Author: AFriendlyIrin**
Thanks to all players who like and support the balance improvements!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Darkest Dungeon No Misfire
File size
179.3 KiB