v1.0.0.167 ground military units upgraded and strengthened MOD
v1.0.0.167地面军事单位升级再强化MOD
About this mod Machine translation
【Patch Notes】
The following are the abilities added by additional levels corresponding to the unit types:
<!--Recon detection-->
1<!--+9 when defending in woods, jungles, hills or swamps
[ICON_Strength] Combat strength. -->
2<!--The cliff wall can be climbed. -->
3<!--+12 when defending against city attacks
[ICON_Strength] Combat strength. -->
4<!--All formation units receive escorts [ICON_Movement]
Movement speed. -->
5<!--When attacking from the ocean or river, exempt from [ICON_Strength] combat and [ICON_Movement]
Mobility debuff. -->
6<!--Can be restored after defeating. -->
<!--Melee Melee-->
1<!--There is a faster [ICON_Movement] in hilly areas
Mobility. -->
2<!--Have faster [ICON_Movement] movement in woods and rainforest terrain. -->
3<!--+12 [ICON_Strength] combat strength when defending city attacks. -->
4<!--Learn zone control. -->
5<!--When fighting armored units, adjacent units of different levels have +10 [ICON_Strength] combat strength. -->
6<!--Can be restored after defeating. -->
<!--Ranged remote-->
1<!--There are faster ones in hilly areas
[ICON_Movement] Movement. -->
2<!--Faster [ICON_Movement] in woods and rainforest terrain
Mobility. -->
3<!--+1 vision range. -->
4<!--The cliff wall can be climbed. -->
5<!--Only adjacent enemy units can discover this unit. -->
6<!--Can be restored after defeating. -->
<!--Siege siege-->
1<!--If the unit is not moving, +1 extra attack each turn. -->
2<!--Learn zone control. -->
3<!--+12 [ICON_Strength] combat strength when defending city attacks. -->
4<!--+1 vision range. -->
5<!--Only adjacent enemy units can discover this unit. -->
6<!--Can be restored after defeating. -->
<!--Anti-Cavalry anti-armor-->
1<!--There are faster ones in hilly areas
[ICON_Movement] Movement. -->
2<!--Faster [ICON_Movement] in woods and rainforest terrain
Mobility. -->
3<!--+12 when defending against city attacks [ICON_Strength]
combat effectiveness. -->
4<!--Twice the side attack bonus. -->
5<!--+9 [ICON_Strength] when fighting anti-armor units
combat effectiveness. -->
6<!--Can be restored after defeating. -->
<!--Light
Cavalry light armor -->
1<!--When attacking from the ocean or river, exempt from [ICON_Strength] combat strength and
[ICON_Movement] Movement debuff. -->
2<!--+10 [ICON_Strength] when fighting damaged units
combat effectiveness. -->
3<!--+12 when defending against city attacks [ICON_Strength]
combat effectiveness. -->
4<!--There is a faster [ICON_Movement] in woods and rainforest terrains
Mobility. -->
5<!--There is a faster [ICON_Movement] in hilly areas
Mobility. -->
6<!--Can be restored after defeating. -->
<!--Heavy
Cavalry heavy armor -->
1<!--When attacking from the ocean or river, exempt from [ICON_Strength] combat strength and
[ICON_Movement] Movement debuff. -->
2<!--All formation units receive escorts [ICON_Movement]
Movement speed. -->
3<!--+12 when defending against city attacks [ICON_Strength]
combat effectiveness. -->
4<!--There is a faster [ICON_Movement] in woods and rainforest terrains
Mobility. -->
5<!--There is a faster [ICON_Movement] in hilly areas
Mobility. -->
6<!--Can be restored after defeating. -->
【Instructions for use】
Put it in the mod folder and check to enable it in the game
Change the name to 0823 before there is any result.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.