Function customization tools (all features, arms, buildings) (compatible with version 262)
Fool-like function configuration interface. The most comprehensive MOD function adjustment settings.
About this mod Machine translation
Fool-like function configuration interface. The most comprehensive MOD function adjustment settings.
This MOD integrates my previous full special effects and full customization functions, and completely contains the original functions, so those who use the previous function MOD can be deleted.
262 seems to have only updated the multiplayer game, and the most important thing is to cancel the previously exposed Red Shell ad tracking software. So it should be fully compatible. If you find any incompatible BUG, please message me.
How to use: Put the ALLTRAIT directory into the DLC in the game directory, or the MODS directory under the document
Provided effects: Customization of various characteristics and effects of Civilization 6.
Advantages: No need to study features, code, etc. Just set it directly in SET.
Applicable versions: Theoretically all versions (forum version or genuine version), be more cautious and use version 229 and later. Whether or not the expansion pack DLC will only affect the appearance of the effect will not cause crashes.
Note: By default, it is set to be used by Qin Shihuang. If you want other leaders to have characteristics, or if you want characteristics to be combined freely, please set them. The leader feature of all civilizations is enabled by default, as well as some special effects. If you do not need it, please set it to "Don't".
Suggestion: If you turn them all on, stop playing the game. You can win in all modes in 3 rounds. But if you want to earn achievements, you can turn them all on.
Please choose the appropriate combination according to your needs. A small change will make you happy, but a big change will hurt your health.
The settings are made in SET.xml in the MOD. If you don’t understand other sql files, don’t touch them, and don’t open and save them.
Important note: If the spy draws 0 funds, please turn off the "Spy Attack 1 Round" setting.
Update record:
1.1.12 Fixed the BUG caused by update 11.
1.1.11 Change "Automatically add the King of Gods" to add any religious belief. The code looks for "name comparison".
1.1.10 Added economic policy slot modification, up to three more types of policies can be added.
1.1.9 Added "Add trade route" setting.
1.1.8 The "Increase urban land parcel bonus" setting should be split as required to fix some errors.
1.1.7 Code optimization, adding land purchase fee attenuation upon request.
1.1.6 Code optimization, add log output and display map information options to MySpecialSetting. Check the question mark and menu button in the upper right corner of the game.
If the information is too long to be displayed, you can view all information in %USERPROFILE%\Documents\My Games\Sid Meier's Civilization VI\logs\lua.log.
In Set.xml, some options have added comments about the required DLC version.
1.1.5 Code optimization, fixing some bugs that cannot be improved.
1.1.4 Supplement Aztec’s characteristic arms and buildings
1.1.3 Fixed the bug that the great man will be refreshed every time you enter the archive.
1.1.2 Leader settings added to the scenario: three leaders in Jadwiga’s Legacy
The "Automatically add the King of Gods Pantheon" option has been added to the settings. This option only takes effect for players. (Don’t worry about not being able to grab the King of Gods)
Supplemented the area part of the characteristic building (I forgot Districts when adding it... functions that I don’t use are troublesome)
Added the municipal configuration of initial acquisition, and modified the implementation of the original initial acquisition of technology. Disassociate from the municipal technology acceleration option, it will be initially activated as long as it is selected.
? (Don’t be afraid that the great man will be snatched away by NPC after modifying the number of re …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.