Fantastical 32-VI-4
Fantastical 32-VI-4 Randomized map script
About this mod Machine translation
Fantastical 32-VI-4 Randomized map script
Maps have little to do with reality. Huge jungles border icy wastes and more. Mountains tend to divide areas of different terrain. The amount of deep sea is controllable.
Maps are renderings of polygonal worlds - smaller maps are simply lower resolution and therefore have smaller continents, regions, mountains, rivers, etc. The number of polygons that make up the world can be controlled via the granularity options.
It's possible to achieve climate realism, but it's not a planet simulator or a perfect world. "Realism" is a simple model based on latitude, with some randomness.
Maps with not much bearing on reality. Vast jungles next to icy wastes, etc. Mountains tend to divide regions of differing terrain. Number of deep oceans is controllable.
The map is a rendering of a polygonal world--a smaller map is just a lower resolution, therefore has smaller continents, regions, mountain ranges, rivers, etc. The number of polygons that make up the world of is controllable with the Granularity option.
It is possible to enable Climate Realism, but it's no Planet Simulator or Perfect World. The "realism" is a simple model based on latitude, with some randomness.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.