Custom Maps
Custom map loader for BONEWORKS
About this mod Author’s original text
Custom Maps
Made by Maranara with help from TrevTV!
Special thanks to Someone Somewhere, Herp Derpenstine and Chromium for the original mod.
How to Make Your Own Maps
Download the SDK:
Learn how to use the SDK:
How To Use
- Open BoneMenu.
- Select the Custom Maps category.
- Select any map you have installed.
How To Install Manually
(IT IS HIGHLY RECOMMENDED THAT YOU USE THE MOD MANAGER! ONLY INSTALL MANUALLY IF YOU NEED TO)
- Drag the CustomMaps.dll into the Mods folder.
- Launch BONEWORKS once with the mod installed. This will generate the proper folders for the mod.
- Go to the install location of the BONEWORKS.exe and find the UserData/CustomMaps folder.
- Drag any downloaded custom maps into the UserData/CustomMaps folder. Make sure the file extension is either.cma or.bcm.
Changelog
2.1.0
+ FieldInjection support
- Camera's farplane configured by map is no longer limited to 30,000. A warning will show for any values below 1 or above 100,000.
- This likely will be the last major update. Thank you for using my mod everyone!
2.0.2
- "MapPath" field of a map's MapInfo component is now updated to be used on runtime
2.0.1
- Auto-save now performed when exiting the game and changing scene
- Checkpoints changed to "Savepoints" for clarity of functionality
+ Added mod-pref to manually turn off Auto-Saving in maps
2.0.0
- Rewrote entire mod
+ New file format:.CMA
+ Stores manifest, asset bundle, any related items or player models, and code for monobehaviours
+ Custom monobehaviour support
+ Checkpoints with position and loadout saving
+ Able to reclaim custom items provided within maps
- Removed Blankbox Entity
-
Older changes logged at
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: