Custom Maps
Custom map loader for BONEWORKS
模組介紹 作者原文
Custom Maps
Made by Maranara with help from TrevTV!
Special thanks to Someone Somewhere, Herp Derpenstine and Chromium for the original mod.
How to Make Your Own Maps
Download the SDK:
Learn how to use the SDK:
How To Use
- Open BoneMenu.
- Select the Custom Maps category.
- Select any map you have installed.
How To Install Manually
(IT IS HIGHLY RECOMMENDED THAT YOU USE THE MOD MANAGER! ONLY INSTALL MANUALLY IF YOU NEED TO)
- Drag the CustomMaps.dll into the Mods folder.
- Launch BONEWORKS once with the mod installed. This will generate the proper folders for the mod.
- Go to the install location of the BONEWORKS.exe and find the UserData/CustomMaps folder.
- Drag any downloaded custom maps into the UserData/CustomMaps folder. Make sure the file extension is either.cma or.bcm.
Changelog
2.1.0
+ FieldInjection support
- Camera's farplane configured by map is no longer limited to 30,000. A warning will show for any values below 1 or above 100,000.
- This likely will be the last major update. Thank you for using my mod everyone!
2.0.2
- "MapPath" field of a map's MapInfo component is now updated to be used on runtime
2.0.1
- Auto-save now performed when exiting the game and changing scene
- Checkpoints changed to "Savepoints" for clarity of functionality
+ Added mod-pref to manually turn off Auto-Saving in maps
2.0.0
- Rewrote entire mod
+ New file format:.CMA
+ Stores manifest, asset bundle, any related items or player models, and code for monobehaviours
+ Custom monobehaviour support
+ Checkpoints with position and loadout saving
+ Able to reclaim custom items provided within maps
- Removed Blankbox Entity
-
Older changes logged at
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: