AMD Vignette
Custom shader for the Damage Vignette with customization
About this mod Author’s original text
AMD Vignette
A mod for BONEWORKS that customizes the vignette that shows up when you get damaged. This also fixes the flickering shader issue for AMD users.
How to Customize
- Launch the game at least once.
- Go to UserData/MelonPreferences.cfg and open it with your preferred text editor.
- Scroll down until you find [AMDVignette].
- You can edit three values:
LightVignetteColor: The color that shows up when you're lightly damaged.
DarkVignetteColor: The color that shows up when you're heavily damaged.
VignetteTransparency: How intense the vignette is.
- When you save MelonPreferences.cfg, the configuration will save while your game is still running! No need to open and close it constantly to tweak anything.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
gnonme-ModThatIsNotMod