AMD Vignette

v1.0.0·Updated 2021-08-13

Custom shader for the Damage Vignette with customization

About this mod Author’s original text

AMD Vignette

A mod for BONEWORKS that customizes the vignette that shows up when you get damaged. This also fixes the flickering shader issue for AMD users.

How to Customize

  • Launch the game at least once.
  • Go to UserData/MelonPreferences.cfg and open it with your preferred text editor.
  • Scroll down until you find [AMDVignette].
  • You can edit three values:

LightVignetteColor: The color that shows up when you're lightly damaged.

DarkVignetteColor: The color that shows up when you're heavily damaged.

VignetteTransparency: How intense the vignette is.

  • When you save MelonPreferences.cfg, the configuration will save while your game is still running! No need to open and close it constantly to tweak anything.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

gnonme-ModThatIsNotMod

File & checksum

Filename
AMD_Vignette-1.0.0.zip
File size
61.2 KiB