AMD Vignette
Custom shader for the Damage Vignette with customization
模組介紹 作者原文
AMD Vignette
A mod for BONEWORKS that customizes the vignette that shows up when you get damaged. This also fixes the flickering shader issue for AMD users.
How to Customize
- Launch the game at least once.
- Go to UserData/MelonPreferences.cfg and open it with your preferred text editor.
- Scroll down until you find [AMDVignette].
- You can edit three values:
LightVignetteColor: The color that shows up when you're lightly damaged.
DarkVignetteColor: The color that shows up when you're heavily damaged.
VignetteTransparency: How intense the vignette is.
- When you save MelonPreferences.cfg, the configuration will save while your game is still running! No need to open and close it constantly to tweak anything.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
gnonme-ModThatIsNotMod